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Devian_Ers's avatar
Devian_Ers
Seasoned Novice
2 years ago

kit idea: Kreia

Kreia
Spoiler

Neutral, Unalligned Force User, Support
basic: Learn the lesson
Deal special damage to target enemy and inflict Provoked for 1 turn. If that enemy is already provoked - decrease current Max health by 10%

special The Force is a powerful thing to wield... or deny.
Deal special damage to target enemy, and dispell all debuffs on target other ally then call them to assist. If that ally is UFU - they gain 6% Max health and 1% of Kreia's stats and restore 5% protection and health for each UFU ally, and if that ally is leader - inflict Force Influence on enemy.
Also, if target UFU ally is Dark Side - they gain frenzy and Lightside ally gains retribution until the start of their turn

Special: See enemy as an ally
Deal special damage to target enemy and then heal them for 1% hp. This damage can't defeat target.
Inflict Useful Pawn to target enemy for 2 turns and gain +5% Critical Chance, Critical Damage, and Offense for each enemy with Useful Pawn(stacking).
While in Grand Arena: Wampa's solo Omicron effects are no longer disabled when there are allies.

Unique: Kreia's Teachings
All allies gain 200% to their Mastery and equalize base speed(bonuses from mods and abilities are not included in this equalization), then sith and jedi characters are inflicted with Isolation that can't be resited or dispelled until the end of the battle.
Whenever UFU ally uses ability during their turn - that ally loses 10% of his current health and deals true damage to enemy's health that equals the damage he suffered, than ally restores health an protection that equals 50% damage he dealt.
At the start of ally's turn, that ally dispells all buffs on himself and gains Vulnerable until the start of his next turn. If any buff was dispelled - that ally gains foresight for 1 turn. When that ally loses vulnerable - he fully restores all health and protection
Whenever an enemy inflicts debuffs on an ally - that enemy gains same debuffs for the rest of the battle, or until they are dispelled

Unique: Apathy is death
If character deals no damage during his turn - that character gains Death Mark until the start of his next turn. UFU allies take reduced damage from percent Health damage effects
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