2 years ago
Kyber 1 Shrinking?
2 seasons ago ended with a score of 3864 and started next season 89 points lower at 3775. Last season ended at 3804 and starting this season at 3724. That's 2 wins per season being taken away wh...
"Drathuk916;c-2391400" wrote:"MaruMaru;c-2391360" wrote:"Drathuk916;c-2391302" wrote:"MaruMaru;c-2391262" wrote:
If this info is true:
"Iirc around 16k people started in kyber 1 in season 1. It’s less than 6k now." by @Drathuk916
Sorry but you can't explain away the change in sizes simply by quitters.
Not entirely clear what you’re taking exception too. First season had around 343k according to swgoh.gg. I forget the poster before Scott over there but you can find it yourself. So around 34kish fewer accounts are signing up each season. Kyber league has shrunk from 88k to under 50k. So yes obviously not all accounts that have quit were in kyber league. However I certainly believe more than half of the accounts that no longer signup were in kyber league. This still leaves a sizable amount of accounts to be demoted through inactive play but still signing up and to much much lesser extent poor players being pushed out of kyber.
I agree the squish has had an intended effect of pushing people out of kyber or more correctly making it more difficult for players from aurodium to play well enough to replace those playing badly enough in kyber who earn a demotion. But I don’t think it is larger than the effect of quitting players is having.
I didn't try to address you directly, but rather commented assuming your info is true. I assumed flat distribution of quitters from all leagues. You might be right that quitting top heavy might be more prominent. Still the end result is it has shrunk to %38 of it's initial size which is a pretty drastic change.
Gotcha. I was trying to clarify my opinion is all.
And to @PeachyPeachSWGOH yes, get to benchmarks that can be moved every six months or so and join but never participate get a better baseline reward. It’s no different than getting a meta team and ignoring squad arena in the past. Well sure it’s giving out more crystals but everyone is already getting more than they use to.
Under this change an 8 million account that joins but doesn’t really participate gets a total of 8960 crystals in 28 days or 320 a day average. Yeah that seems like a lot but that’s still around half of what a k1 active participant gets. You can change the reward structure too if you like. The actual crystal reward doesn’t matter to me. What matters is making it easier for younger/smaller accounts to plan a path forward to a reasonable daily income while lessening their frustration with severely unbalanced matches due to lack of active participation. I mean there is an 11 million gp account in carbonite 5 for deity’s sake. How is that fun?