Forum Discussion
7 years ago
Creating conditional ordering of AI actions while on defense or auto is possible, yes. The UI would be a pain to develop. However, I recall Final Fantasy XII using a customizable active battle system called Gambits that worked similar.
If they could make the assignments of conditions understandable to people unfamiliar with creating algorithms, I say go for it.
If they could make the assignments of conditions understandable to people unfamiliar with creating algorithms, I say go for it.
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