7 years ago
Lets talk about heal characters ( Clone Trooper Medic )
Most if not all healer characters in the game are useless at the moment. The only 2 healers being used at the moment are Talia & Old Daka for NS teams.
I was wondering why heal characters are so left out of the game, I think there is a lot of potential in new heal abilities. I mean, there is not a single healer that can use a single target heal spell, or did I miss something?
So I just thought of a new character. Probably too many abilities for a random character, but oh well :smile:. Hope you guys like it :D
Clone Trooper Medic
Light Side, Healer, Clone Trooper
Ability 1 (basic): Quick Shot
Deal physical damage to target enemy. This attack has a 50% chance to stun the target. If the target is stunned, heal a friendly character for 30% of Clone Trooper Medic's health.
Ability 2 (special): Treat the Wounded
Target ally gains 50% of Clone Trooper Medic's max health and recovers 50% protection. Target ally gains taunt for 2 turns. Target ally recovers 25% health and protection each turn (2 turns)
Ability 3 (special): I will protect you
Clone Trooper Medic and target enemy swap turn meter. Clone Trooper Medic gains invulnerability for the turn of the target enemy. The target enemy can only attack the Clone Trooper Medic. Heal all allies for the damage that Clone Trooper Medic would have received. If the target enemy does not attack Clone Trooper Medic then stun the target enemy for 2 turns and heal all allies for 10% of Clone Trooper Medic's max health
Ability 4 (unique): Leave no man behind
When a Clone Trooper falls below 25% health, target a Clone Trooper, give the selected target health up and taunt for 2 turns.
Ability 5 (unique): Don't let my death be in vain
When Clone Trooper Medic dies, grant all allies 25% health and 25% protection. Clone Trooper Medic can not be revived.
I was wondering why heal characters are so left out of the game, I think there is a lot of potential in new heal abilities. I mean, there is not a single healer that can use a single target heal spell, or did I miss something?
So I just thought of a new character. Probably too many abilities for a random character, but oh well :smile:. Hope you guys like it :D
Clone Trooper Medic
Light Side, Healer, Clone Trooper
Ability 1 (basic): Quick Shot
Deal physical damage to target enemy. This attack has a 50% chance to stun the target. If the target is stunned, heal a friendly character for 30% of Clone Trooper Medic's health.
Ability 2 (special): Treat the Wounded
Target ally gains 50% of Clone Trooper Medic's max health and recovers 50% protection. Target ally gains taunt for 2 turns. Target ally recovers 25% health and protection each turn (2 turns)
Ability 3 (special): I will protect you
Clone Trooper Medic and target enemy swap turn meter. Clone Trooper Medic gains invulnerability for the turn of the target enemy. The target enemy can only attack the Clone Trooper Medic. Heal all allies for the damage that Clone Trooper Medic would have received. If the target enemy does not attack Clone Trooper Medic then stun the target enemy for 2 turns and heal all allies for 10% of Clone Trooper Medic's max health
Ability 4 (unique): Leave no man behind
When a Clone Trooper falls below 25% health, target a Clone Trooper, give the selected target health up and taunt for 2 turns.
Ability 5 (unique): Don't let my death be in vain
When Clone Trooper Medic dies, grant all allies 25% health and 25% protection. Clone Trooper Medic can not be revived.