8 years ago
Level 85 and then what?
When are you guys going to allow players to progress further in the game, that level cap removes the competitive edge, when every play is running around with the same character the same stats because ...
"wrekincruw;c-1332180" wrote:"StitchagoFTW;c-1331975" wrote:
Ok, you are new to this forum; I have never seen you post before. The game is not about levelling up, it’s about having fun. So what if your team is the same as your opponent, you will win or lose because of your tactics. What if you target Rex before CLS? Tactics. After you achieve level 85 and 1 in arena you try and get Ugnaught and CUP to GXII. It is endless fun, asking the devs for new toons and building squads. Perfecting your roster for TB and TW. And most important it is Star Wars!
What does new to the forum have to do with anything? Or me posting before, lol? If you don't post here you lack intelligence or something? Saying the game is not about leveling up is silly in itself since levelling improves your characters power! Or are you disputing that too? And like I previously stated outside of MODS nothing differentiates between two of the same character and if your not spending on crystals to purchase Mods then it is even more hit or miss RNG will get you good mods, which does not leave you an outlet for character progression other than attaining a higher level because if I keep generating terrible mods then that's just it for me!?! At least if I don't have as strong as much as others I can still reach higher levels of power. Also, yes, it is about fun and be honest wasn't it fun to reach level 85??? so why wouldn't it be fun to reach level 100? level 150? level 200? and i I think some people reading the post are getting the wrong idea I am not speaking about building my entire collection different toons, or working on ships, or doing lateral objectives in the game like TB, Events...My point is when you have identical toons floating around dominating, having varying player levels will spread that out.
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