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BattleFries
2 years agoNew Scout
I think a whole lot of Leviathan's problems can be traced back to three of its four activated abilities being only usable once per battle. I think there's a solution for this, but it would be pretty text-heavy. Basically, I think that Seize The Bridge needs to function similarly to the Ultimate abilities for Sith Eternal Emperor and Jedi Master Luke Skywalker, in that when you use it, some of the abilities it already has are replaced with new abilities.
Either do that, or have the abilities replace themselves after their first use. Make it thematic. After 'Sabotage the Hangars,' have an ability called 'Fighter Support' that buffs your team. After 'Sabotage the Engines,' turn it into 'Chase Them Down.' After 'Seize The Bridge,' maybe gain 'Pincer Maneuver' or something like that. Have the powerful effect that seizes the enemy ship be a one-time thing, and then give us something else in its place. Even if it starts on cooldown, it would be something we can use rather than having a Capital Ship capable of nothing but using its Basic and calling in reinforcements.
The Leviathan has powerful abilities, but the fact that it loses access to almost all of its abilities permanently is a big failure. Hell, just let us keep the stuff already there that doesn't hurt the enemy but still helps our own guys. And this is just me spit-balling ideas off the top of my head. I'm not a game designer or even a top-tier player. I'm just a regular guy with some ideas who hopes that something will be done to make Leviathan as good as it ought to be.
Either do that, or have the abilities replace themselves after their first use. Make it thematic. After 'Sabotage the Hangars,' have an ability called 'Fighter Support' that buffs your team. After 'Sabotage the Engines,' turn it into 'Chase Them Down.' After 'Seize The Bridge,' maybe gain 'Pincer Maneuver' or something like that. Have the powerful effect that seizes the enemy ship be a one-time thing, and then give us something else in its place. Even if it starts on cooldown, it would be something we can use rather than having a Capital Ship capable of nothing but using its Basic and calling in reinforcements.
The Leviathan has powerful abilities, but the fact that it loses access to almost all of its abilities permanently is a big failure. Hell, just let us keep the stuff already there that doesn't hurt the enemy but still helps our own guys. And this is just me spit-balling ideas off the top of my head. I'm not a game designer or even a top-tier player. I'm just a regular guy with some ideas who hopes that something will be done to make Leviathan as good as it ought to be.
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