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Dracandross
2 years agoRising Traveler
Agreed that this is disappointment.
But I can see the probelm there have in the desinging process.
1) New ship (Levi) should be offensively good and win other fleets - ok this is easy to do but doesnt work it seems
2) Levi should be defensively good enough to hold vs non Exe/Profu quite reliably but still be beatable, like 80%
3) Levi should be defensively good enough to hold vs exe/profu at least to some extent but not too well like 50%
4) Levi should be beatable with mirror like 95% of time
- Else its just boring wall. Some numbers that are pretty rough to craft.
5) When some other fleet gets new ship it chances should increase. This is to be seen.
Bonus) Levi should be good in RotE DS as nothing works there now
If they overdo defence you cant win. And it shouldn't be RNG that 50% of time AI uses I win ability and rest doesn't.
They have done it previously: Nego/Male and Exe/Profu pairs do just above steps but this time it looks like buff is coming...
-D
But I can see the probelm there have in the desinging process.
1) New ship (Levi) should be offensively good and win other fleets - ok this is easy to do but doesnt work it seems
2) Levi should be defensively good enough to hold vs non Exe/Profu quite reliably but still be beatable, like 80%
3) Levi should be defensively good enough to hold vs exe/profu at least to some extent but not too well like 50%
4) Levi should be beatable with mirror like 95% of time
- Else its just boring wall. Some numbers that are pretty rough to craft.
5) When some other fleet gets new ship it chances should increase. This is to be seen.
Bonus) Levi should be good in RotE DS as nothing works there now
If they overdo defence you cant win. And it shouldn't be RNG that 50% of time AI uses I win ability and rest doesn't.
They have done it previously: Nego/Male and Exe/Profu pairs do just above steps but this time it looks like buff is coming...
-D
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