Forum Discussion
6 years ago
"BobcatSkywalker;c-2020242" wrote:"VallejoMach;c-2020237" wrote:"mvs84;c-2020217" wrote:
Hey CG guys, business are simple.
The numbers never lie.
For example: G13 pieces bundle at 100$.
1,000 person (who can buy this bundle)
x 100$
_________
100,000 $ (Not bad)
Same bundle, with same incredible G13 pieces at 5$:
1,000 person (same of above)
+ 100,000 person (rest of us who can buy this from time to time)
___________
101,000 person
x 5 $
___________
505,000 $ (Better)
¿How it's possible that i reduced the price of the bundle a 95% and i won 5 times more money?
What do yo think?
The game will be more balanced, the players will be happier and you will make much money.
Remember CG, your focus determines your reality.
Please, don't let your focus destroy the game.
Development company is the best business, when they develop something, they can reuse it and reuse it and reuse it without any cost (no raw materials), only copy and paste (not so simple like this but you understand me).
If you only are interested in money, you can earn much more money by giving us cheaper bundles and more drop of G13 pieces that we could play your new content without thinking leave the game forever.
Without this, with the time, your only players base will be the 1,000 rich players because the rest of us are loosing the essence of the game. A GAME, remember, A GAME to fun with it.
There's plenty of research that shows this doesn't happen. In short, people that don't spend will never spend and those that do will pay A LOT. Making things cheaper and of better value to encourage an increased volume of sales sounds like it'd work in theory, but the evidence overwhelmingly suggests that it doesn't in mobile gaming. These companies have done all the analytics and the number crunching and rest assured, they know exactly how they are going to go about exploiting their player base to maximise profits...games today, and mobile games in particular, are not about fun or entertainment, and that's why so many are basically clones of each other bereft of creativity...only money matters, and not just enough money to keep going, or even enough money to make a tidy profit...they exist only to make ALL OF THE MONEY!
100,000 spending 1,000 each is 10,000,000
They make this every month.
If they reduce the price to 5 bucks maybe 200,000 people spend 5 bucks and they only make 1 million not 10... they would need 1,900,000 more customers to all buy in just to break even.
This is why prices going up and up and up until theres only 50 or 100 sucker's left still buying stuff and it's not even worth it to serve them...then new game boom rinse repeat.
100,000 person + 1,000 person = 101,000 person
and FYI 100,000 spending 1,000 is 100,000,000
Featured Places
SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.Latest Activity: 10 hours agoCommunity Highlights
- CG_Meathead10 months ago
Capital Games Team