TheRealCaloNord
6 years agoNew Spectator
Lord Vader Kit [Anakin Skywalker (Fallen)]
With the (sad) likelihood of Jedi Knight Anakin's nerf, we can only assume that with these new territory battles, (especially with us starting out with Dark Side,) it is decent speculation that if JKA is being nerfed, they have plans for a real Anakin...
Imagine- a Hero's Fallen Journey Event. Requiring none other than Padme, Kenobi, Mace, and Palpatine.
Here's my idea.
(Note: the leader ability is meant for the future Geonosis territory battle, or for territory battles in general, with the clones. Since in the comics, as well as episode 3 as him leading clone armys. If anyone knows about Vader's Fist, props to you ;)
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Lord Vader
Dark Side, Sith, Attacker, Leader
A deadly and relentless Sith attacker and leader fueled by his emotions.
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BASIC - You Will Try
Deal Physical damage to target enemy. Then, attack again equal to half the damage dealt, which ignores protection. This attack cannot be evaded or countered.
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SPECIAL - Force Choke (Cooldown: 4)
Deal Special Damage to target enemy. Dispel all buffs on them, and inflict the opposite debuffs; if any. Then, inflict Stun and 2 Damage Over Time effects for 1 turn. Finally, Lord Vader gains 15% Turn Meter debuff present on the target enemy. This attack cannot be evaded or countered and is guaranteed to be a Critical Hit if the enemy is Light Side.
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SPECIAL - No Going Back (Cooldown: 4)
Deal Special damage to all enemies, and reduce their Turn Meter by 20%. Sith allies gain Health Steal Up and Clone allies gain Defense and Tenacity Up. Call all allies to assist target enemy, dealing 30% less damage. Darth Sidious is not affected by this damage penalty. Finally, this attack deals double damage to Light Side enemies.
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LEADER - Vader's Fist
All Clone allies gain +30% Offense, Critical Chance, Critical Damage, Potency, and Tenacity. Clone Allies also gain +20% Max Protection, and +15% Max Health. Whenever a Clone Ally is evaded or resisted, a random ally is called to assist and both allies gain a Bonus Protection effect (15%) for two turns. Finally, whenever an enemy is defeated, all allies recover 15% Health and Protection.
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UNIQUE - The Chosen One
Lord Vader has +50% Potency, and +50% Tenacity. Lord Vader gains +5 Speed, and +5% Offense, Critical Damage, Critical Chance, and Defense Penetration (stacking) any time an ally drops below 50% Health or is defeated, until the end of the encounter.
Lord Vader gains Retribution for 2 turns whenever he uses an ability and gains Offense Up whenever he is Critically Hit.
Finally, Lord Vader is immune to Fear, Stun, and Offense Down.
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Any ideas or comments would be super appreciated.