Forum Discussion
6 years ago
With two Tbs per month a delay actually works in our favor.
If your guild is averaging 35 wat shards per geo Tb and you have him at 5*. You want to get him starred up as much as you can before LSTB. 70 wat shards a month turns into 35. Doubling the time to get him to 7*
I’m speculating that lstb will be harder than dstb...
Means less stars and less get2 rewards.
I love pve content but I know a delay works in the players favor for rewards and resources.
As said above - I rather functional content over buggy ones.
Side note - I think difficulty needs to be tweaked anyway. Not by much but in phase 4 - all platoons filled, high relic and 6 dot mod toons are still getting pwnd. I don’t even look at Dooku’s hangar.
If your guild is averaging 35 wat shards per geo Tb and you have him at 5*. You want to get him starred up as much as you can before LSTB. 70 wat shards a month turns into 35. Doubling the time to get him to 7*
I’m speculating that lstb will be harder than dstb...
Means less stars and less get2 rewards.
I love pve content but I know a delay works in the players favor for rewards and resources.
As said above - I rather functional content over buggy ones.
Side note - I think difficulty needs to be tweaked anyway. Not by much but in phase 4 - all platoons filled, high relic and 6 dot mod toons are still getting pwnd. I don’t even look at Dooku’s hangar.
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