Ichiraikou
7 years agoNew Spectator
Luminara Unduli rework idea
Light Side, Jedi, Galactic Republic, Healer
Versatile attacker with buffs, ability block and a powerful party heal.
Flow of the Force (Basic)
Deal Physical damage to target enemy and gain Evasion Up for 2 turns. If Luminara already has Evasion Up, she gains 25% Turn Meter.
Force Blast (Special) (Cooldown: 2 turns)
Deal Physical damage to target enemy, remove 50% Turn Meter and inflict Ability Block for 1 turn. (Omega) The least healthy ally gains Health Steal Up for 1 turn.
Master Healer’s Blessing (Special) (Cooldown: 4 turns)
Each ally recovers Health equal to 45% of Luminara Unduli’s Max Health, plus an additional 20% of her Max Health on the start of their next 2 turns.
Master Healer’s Wisdom (Leader)
Healer allies gain +30% Max Health and gain Offence equal to 5% of their Max Health. Other allies receive half the Health and Offence bonuses. Whenever a Healer ally is Critically Hit, they gain Speed Up for 1 turn. Whenever a Healer ally falls below 65% Health, they heal themselves for 10% of their Max Health and gain Stealth and Evasion Up for 1 turn.
(Zeta) Buffs Duration +1 turn and whenever an ally gains a buff they do not have, they gain a Heal Over Time effect for 2 turns.