9 years ago
Mace Zeta unique idea
Since his unique stops at level 7, and since Mace is underwhelming in this game when he should be one of the most terrifying Jedi to face... I think he's ripe for a Zeta unique to make him more useful...
"medetec;863564" wrote:
I'll toss my hat in the ring.
Shatterpoint - Zeta
At the start of each of his turns, Mace has a 100% chance to Expose a random enemy until the end of his turn. This effect can't be Resisted. In addition, Mace gains 25% Turn Meter whenever he attacks an Exposed enemy, and dispels all buffs on them. For each buff dispelled, inflict the opposite debuff, if any, for 2 turns.
If Mace is above 50% health, he ignores taunt.