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I can foresee TDs having a penalty for defusing them (i.e. dispelled) such as "does X% of normal damage if dispelled" with the percentage increasing with level of the ability (looking at you JE!). This wouldn't be OP since the X will always be less than 100% but it would make TD have some purpose. I used to seek out Det teams because I had a decent Rex before he was farmable and I'd laugh at having 4 TDs on my weakest player, cleanse them, then use them to wreak havoc.
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