Forum Discussion
- I’m not even really doubting that devs won’t make it easier for the event. It’s a little hilarious that so many people on this forum love to immediately point at the users for “muh personal responsibly, muh personal choice”. It’s almost as if they are drunk on this concept for this game probably because they struggle with it in real life, thus they can feel superior here. Nobody plays a fermium mobile game to practice/be personally responsible. They play it to enjoy themselves/pass the time. Every time I make a post about balancing the game and re-evaluating it’s content to make it better, I get hit with BE peRSOnaBLy ReSPonsIble.
Take a good look at the game and tell me we don’t need to nudge the devs in the right direction. "TVF;c-1710147" wrote:
What an odd thing to take from the fact that it was super easy to have a 7* Logray by now if you've been playing the whole time he's been farmable.
Just step back for a second and tell me if you would consciously create the system the way it is as a design choice. It really is quite nonsense. CG has this group trained. They could probably even drop a new legendary toon and hero’s journey 3 weeks apart with different requirements and people wouldn’t even question it."Olddumper;c-1710154" wrote:
"TVF;c-1710147" wrote:
What an odd thing to take from the fact that it was super easy to have a 7* Logray by now if you've been playing the whole time he's been farmable.
Just step back for a second and tell me if you would consciously create the system the way it is as a design choice.
I'm not a game designer. It doesn't matter what I think they should do, it matters what they've done. They put a toon in the guild store. I can farm him or I can not farm him. My choice.
You can keep asking them to change something they clearly aren't going to change, or you can farm. Which one has the higher likelihood of success?"YaeVizsla;c-1710176" wrote:
"Olddumper;c-1710142" wrote:
I’m not even really doubting that devs won’t make it easier for the event. It’s a little hilarious that so many people on this forum love to immediately point at the users for “muh personal responsibly, muh personal choice”. It’s almost as if they are drunk on this concept for this game probably because they struggle with it in real life, thus they can feel superior here. Nobody plays a fermium mobile game to practice/be personally responsible. They play it to enjoy themselves/pass the time. Every time I make a post about balancing the game and re-evaluating it’s content to make it better, I get hit with BE peRSOnaBLy ReSPonsIble.
Take a good look at the game and tell me we don’t need to nudge the devs in the right direction.
So you're saying the people who are messed up in real life are the people pointing out the character's been farmable for a year, not the people who are calling the game pay to win because they didn't farm a character who's been free to farm for over a year, who isn't even required to run the event, because there are seven Ewoks.
...
Yeah, no.
Evidence
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/165795/logray-je-jyn-dengar-and-gamorrean-guard- More evidence
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/178964/logray-hardly-ever-in-guild-store - Evidence of what?
- Evidence this was a stupid set up before the 3PO event news.
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/comment/1490254#Comment_1490254
Lol looks like you already had this discussion a long time ago.
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/comment/1423307#Comment_1423307- More
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/149079/logray-the-invisible "Olddumper;c-1710239" wrote:
More
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/149079/logray-the-invisible
That's very good evidence of an elegant implementation of a shop that can support common / uncommon / rare characters all in the same place. And your point is? That you want rare characters all moved to uncommon? Or common?
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