Forum Discussion

Jynn_Nobble's avatar
8 years ago

Making Squad Tournaments Interesting and Fun

It seems the consensus on the forums is that tournaments are a boring slog, at best. Saying we don't like them, however, has not generated a response (aside from overloading us with more and more tournaments).

For other things, the forums were pretty much in agreement that AAT took too long, Boba Fett and other characters are underpowered, and tournament refreshes costing crystals was ridiculous. All of these things were addressed, within about a month.

What's the difference? Specifics. Ideas about how to make something better. So, without further ado, here are my ideas for making the Squad Tournaments better:

1. Make the defensive squad matter.
Examples:
Defenders gain points for each defensive win.
Institute a separate ranking with separate rewards for defensive rank.

2. Create restrictions in squad building that break up the monotony
Examples:
Defensive squad toons cannot be used in offense.
Offensive toons must be rebels, while defensive toons must be empire. (or scoundrels/empire, or jedi/separatist, or jawa/droid, etc)

3. Throw in extra rules to break up the monotony
Examples:
All units, except the squad leader, start the match stealthed.
All units start the match with a 4 turn, non-dispellable thermal detonator debuff.
Taunt buffs are replaced by offense up buffs.
Etc.

What are your thoughts?
  • Tournaments issues that should in my opinion be addressed (in no particular order):

    1 - Everyone starts with the same currency to spend (be at ally points or tournament coins, call it what you want). For example, everyone starts with 250k ally points (the amount is up for discussion ofc, it depends on how much of a grind event CG wants to make of this) and can only spend up to that amount, the management of that currency will determine the best results.

    2 - If there is a tie everyone gets the same prize.

    3- Rewards are cross server, that means that if you did e.g 4500 points and are 2500 rank in your server but in another server that would grant you top 100 rewards you get top 100 rewards.

    4 - Characters that get launched via tournament get launched simultaneously via aurodium. Exclusive (chromium and tournaments) max 2 months.

    5 - Server grouping is determined by arena shard time (e.g. if you are from an august server or even more recent you will not be in a server with people from december last year)

    6 - Every tournament event should have a theme.. e.g. Next tournament is a ewok event (ewoks have 30 speed bonus and are crit immune for the first 2 turns... bonus/factions vary each tournament) to avoid the mind numbing experience of fighting 30 times in a row a variation of whatever the meta is at the time.