Forum Discussion
- Morgoth_swgohSeasoned NoviceYeah, something is messed up here.
I half suspect the self-imposed breach you get reduce opposing Mal ult cooldown, crossing the wires with Exec mechanic. Basing this on nothing except thinking about existing code in the game to explain the behaviour…
I have had no issues winning, but can’t get the evade feat. Every fleet I can think of either wins too fast or can’t handle the early ult from Mal and goes belly-up. - AgahnimTriforceSeasoned NewcomerThis is some straight up bullshit
- Same here, tried with different fleets. Profundity, Negotiator and Chimaera and it used it's Ultimate in it's first move.
I can win the fight with Profundity but the evade feat seems impossible because you have to drag out the fight but your ships have no protection and the buzz droids thanks to the second Hyena etc - Da_BauersNew Spectator
"Lumiya;c-2401941" wrote:
Same here, tried with different fleets. Profundity, Negotiator and Chimaera and it used it's Ultimate in it's first move.
I can win the fight with Profundity but the evade feat seems impossible because you have to drag out the fight but your ships have no protection and the buzz droids thanks to the second Hyena etc
How about third Hyena? That's even more fun. - XxLordImperorxXNew Spectator
"Ravens1113;c-2401963" wrote:
@CG_SBCrumb @CG_Tusken_Meathead can you guys tell your QA team to actually test things before they put them out. This is getting ridiculous.
Do you really think they are worried about users?
They just do a regrettable job, if there is a bug is not their problem - PersimiusRising Scout
"Ravens1113;c-2401963" wrote:
@CG_SBCrumb @CG_Tusken_Meathead can you guys tell your QA team to actually test things before they put them out. This is getting ridiculous.
I still don't understand why people think this is a bug? - XxLordImperorxXNew Spectator
"StarSon;c-2401967" wrote:
"Ravens1113;c-2401963" wrote:
@CG_SBCrumb @CG_Tusken_Meathead can you guys tell your QA team to actually test things before they put them out. This is getting ridiculous.
I still don't understand why people think this is a bug?
Did you read anywhere "coldowns are reset"? No
Missing information? Could be. In any case, mistake. - They’ve admitted it’s a bug and are looking into it.
https://answers.ea.com/t5/Bug-Reports/Malevolence-in-GC-has-no-cooldown-on-ultimate/td-p/12235212 - PersimiusRising Scout
"LordI;c-2401973" wrote:
"StarSon;c-2401967" wrote:
"Ravens1113;c-2401963" wrote:
@CG_SBCrumb @CG_Tusken_Meathead can you guys tell your QA team to actually test things before they put them out. This is getting ridiculous.
I still don't understand why people think this is a bug?
Did you read anywhere "coldowns are reset"? No
Missing information? Could be. In any case, mistake.
So? It's a GC. The kits aren't always the same as player units. "nomad1988;c-2401974" wrote:
They’ve admitted it’s a bug and are looking into it.
https://answers.ea.com/t5/Bug-Reports/Malevolence-in-GC-has-no-cooldown-on-ultimate/td-p/12235212
I just see where they reported it to the team - this isn't the same as admitting it's a bug. I definitely think it's bugged, but the answer you got doesn't confirm anything. Thanks for reporting it though - and thanks to the others that piled on with more screenshots and video.
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