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EnigmaPotatoes
3 years agoSeasoned Ace
"Ultra;c-2402012" wrote:"StarSon;c-2402011" wrote:"Ravens1113;c-2402007" wrote:"StarSon;c-2402002" wrote:"Ravens1113;c-2402001" wrote:"Whatelse73;c-2401998" wrote:
They always do wacky stuff with Galactic Challenges, I wouldn't be surprised if it was WAI. Try starting with profundity, Ghost, Phantom and then bring outrider and Y-Wing in from reinforcements. That got me the out of turn option, a couple in my guild got all four knocked out with this one fleet. (three imps can stay in reinforcements)
I agree they do, however there’s some kind of explanation via a modifier or event detail. If it was explained somewhere then this would be a none issue.
Not sure why it isn't a non-issue anyway. It's just a GC. You learn super quick that Mal can use his ult right away. Much faster than by reading anything. I mean, I have literally never read a GC modifier or explanation. I check the feats list and then battle.
Why are the enemy units randomly assisting without buzz droids? Can you explain if it’s a bug or what instance of battle causes the random assists if there’s no explanation?
No, I cannot explain. Nor do I think it matters that much in this case. It's just a GC.
Even if they come back and tell us it's a bug, they'll likely never fix it (looking at you, "complete the battle using 3 Rebel ships).
Yeah, they'll just fix it for the next GC run with malevolence AI at best
Well, let's not get ahead of ourselves.
They might just forget to fix it like with the feat that requires 5 Rebels instead of 3.
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