6 years ago
Massive damage not so massive anymore.
With massive damage hitting for 99999 I was wondering if there are any theories of tweaking that damage?
The term "massive" was created a while ago, and in current toons, setup, health boosts etc, it doesn't seem to be the same "massive" as before. There are plenty of chars that, with their or other support toons, can easily reach over 100k prot/health and survive that damage.
So toons setup progress, gear progresses towards more health/prot, 6* mods was introduced further increasing health/prot, now gear13 - but "massive" damage stays on the same level.
Even assasination protocol deals more damage, and is not "massive".
So any thoughts/plans for increasing that damage. It currently doesn't seem so big after all :(.
The term "massive" was created a while ago, and in current toons, setup, health boosts etc, it doesn't seem to be the same "massive" as before. There are plenty of chars that, with their or other support toons, can easily reach over 100k prot/health and survive that damage.
So toons setup progress, gear progresses towards more health/prot, 6* mods was introduced further increasing health/prot, now gear13 - but "massive" damage stays on the same level.
Even assasination protocol deals more damage, and is not "massive".
So any thoughts/plans for increasing that damage. It currently doesn't seem so big after all :(.