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8 years ago
"HorishBathens;951138" wrote:
Isn't that just the way the game has always worked. Attack, roll for damage, subtract damage from targets health/protection, if remainder is <= 0, target dead. Roll assist, if target is dead, pass, if not attack.
Absolutely! You're 100% right. However, Zylo manages to create more damage than what's left available on the toon to take from, thus healing back his Protection for the damage he created.
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