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Whatelse73
3 years agoSeasoned Ace
"I_JnK_I;c-2378232" wrote:"MaruMaru;c-2378183" wrote:"I_JnK_I;c-2378154" wrote:"Whatelse73;c-2377803" wrote:"Rius;c-2377784" wrote:"Hal_10000;c-2376842" wrote:
CG giving away more and more datacron material shows they fundamentally misunderstand the problem. It's not the farming that we object to; it's that the datacrons fundamentally change the game. It's no longer about having good strategy and good mods and executing. It's about the RNG of having a killer datacron that can make a team invincible.
RNG like splicing mods….my mod splicing RNG is atrocious but I keep grinding away in the hope of getting something which improves my characters. Some players do not bother too much with mods whilst some have amazing mods they either worked hard achieving or had amazing luck (maybe even mine as well). That’s where I see datacrons. Players will choose to engage or not and they will impact the competitiveness of a roster just like any other way of levelling up: relic level, mods, zeta, omicron, number of characters/ ships.
No matter how much they calm down datacons, they are temporary and make any strategy, any theorycrafting useless.
The theorycrafting Ahnaldt or Swgoh.gg's counter table has done for you at some point in the past or what theorycrafting are we talking about? I like that datacron mix those up. Makes the guys that went down the entire meta tier list having to think about the matchups once or twice per GAC round"Whatelse73;c-2377803" wrote:
Mods are forever, datacons are temporary
Ah yes, the unvaluable knowledge about my opponent having rolled higher in the rng AND gets to keep them forever. What more would you want to have?
They rolled higher than you in the -rng- thousand times? Makes perfect sense, surely has nothing to do with investing in mods more.
Same goes for datacrons doesnt it?
To equivocate datacrons and mods in swgoh would be interesting. Consider a set of mods with +300 speed, +300% offense, +100% tenacity, +100% potency, +75% defense, +100% armor penetration, +500% health. Now think of that in one set of mods (even a 4-set). Consider the same amount of stats can be found in ONE datacron. That's not even including the stun if someone blinks, immunity for 2 turns, gain ultimate 2x, nor even the 800% health steal some have gotten on their datacrons.
The power of even the best mod sets don't come close to what one datacron can do, in some cases even at level 6 since some of those are even out of control ridiculous. If you like datacrons, good for you. I feel players that like them are by far outnumbered by those of us who hate what they've brought by infecting the game with instant gratification temporary overpowered garbage.
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