Forum Discussion
- Will we be able to see our opponents datacron inventory similar to how we can see their character inventory before attack phase in GAC?
Can we get an estimate on how many free datacrons we might be able to get in a chapter?
Is there an inventory limit for datacrons? If yes, what is the limit? - GlebFradnekNew SpectatorWhat it boils down to is this:
More and more items need to be added to toons for monetary purposes. CG needs new ways to get more money, so adding an item like datacrons, higher mod slicing, relic levels, etc will help achieve the goal of making a certain % of profit each quarter.
Fixing the game would be nice. The game freezes/crashes, gear crunch issues, crystals in GAC (a plus for cheaters), glitches, buggy toons & gameplay (you & the AI), readjusting rewards (many are archaic), Capital ships you don't have enough ships to go with it, etc etc.
We don't need datacrons. We don't need to boost TW/GAC. They are not the only game modes so it would be nice if we can get boosts to the PvE content. We spend so much time in the game as it is, that it should be considered a job and we should be able to get paid for it.
Get rid of datacrons. It's not needed - Constructive feedback:
- not sure about this, it does seem complicated; I guess we will see how it works out when it is live
- above all I am concerned that the implementation in TW or GAC will mean biggest wallet wins. While I am P2P, I take the view that I am paying to advance my roster more quickly for my own satisfaction but I still get matched with players or guilds who are fair opponents and we battle on skill, teamwork, organisation etc. post matchmaking. If the datacrons effectively mean that "fair competition" is replaced with "pay to win" I am out. I have left 2 previous games for that reason.
- there is a consistent thread in these comments that what the player base really wants is not being addressed so whether this idea is good or bad, it gets shouted down. I understand that. There IS a list of player wants that should take priority or at the very least equal priority (more ships and a fleets equivalent of a squads tab is on my list). More complexity to eat more of my time is not top of my want list. - MasterSeedyNew Ace@Artumas has it exactly right here:
I love theorycrafting, but pvp theorycrafting in this game is so absurdly boring and frustrating due to the sheer amount of variables you have to factor in due to lineup changes and mods that it's generally just not worth doing beyond figuring out consistent hard counters to stuff. Most of which are very obvious.
there are absurdly many variables in PvP. Hard counters are helpful to know. Soft counters are helpful to know, even if sometimes tricky to use. Datacrons are powerful enough to overturn even Hard counters... but at what level? And with soft counters it's even trickier. Maybe you need to max out a datacron before your team can beat a squad that used to hard counter it, but with soft counters do you just need a little boost? A medium boost? How much does a level 2 Datacron do to change the playing field? Level 3?
And you'll only face that one particular squad once in GAC. The next one will have different mods, different turn order, possibly even 1 or 2 toons swapped out but the same leader and core. How much does that experience with a datacron-boosted team last GAC help you in this one? And be careful to keep notes, because the learning curve is necessarily steep! You have to master all these changes in 28 days so you're not still trying to get them down while mastering the next set of interactions.
I'm involved in 50ShardsOfKAM. We do a lot of theory crafting, and I know that mission pretty well. I know it well enough improvise strategies that other people wouldn't think to use when a run goes sideways ... but that's because I'm intimately familiar with the kits and synergies. I know the dynamics, which is what allows for theory crafting in the first place. Datacrons are going to mess that up, and hard, for anyone who focusses on PvP. - So serious question.
You guys use datacron to make a lower tier character good during the "season".
I invest to get say ugnaught up to snuff to use the Dcron...
When do i get reward for my investment next?
Ugnaught goes back to lower tier when the season is over, so whats the real point to me investing in him?
For end tier users that have everyone into the relic levels, i see this as good thing... for those of us who dont have r0 or higher on everyone, not so much - justin-marks92Rising Newcomer
"harvestmouse;c-2365866" wrote:
"KakashiLord;c-2365836" wrote:
"harvestmouse;c-2365830" wrote:
1. The bandwagon must be nearly full now?
2. I have a feeling that a lot of people pooing on this, don't fully understand it.
3. I doubt there's anybody who fully understands it yet.
4. Worst thing in the game for me is the jump in the power curve between top legendaries and GLs. I've liked how CG have tried to address this over the last year.
5. This may help let teams punch up to GLs.
6. Oh JMK is getting a datacron in the first batch. :( I guess he really needed it............
I don't fully understand the fuss about gear shortages. As I understood it, CG were going to make changes until they were happy with the balance. I guess they reached that. Personally, I don't overly care about mk3 carbantis and mk5 stun guns anymore. I never have a shortage like I did.
It does annoy me that they created a new gear sticking point with the shock prods though......
So I'm not sure if I don't get carbanti and stun gun shortages because they addressed it enough or collecting shock prods stops me getting short of them. A bit of both I guess.
You say you don’t understand so I’ll just at least address that point. There are 4 phases to this gear fix they were thinking. We are in phase 1 still…. Where is the rest?
You don’t have problems with cabantis and stun guns… I do. And the kyrotechs. Some characters needed if between 100-300 of each. People are annoyed because we’ve had these issues for a couple of years now. And now there is a new system to dedicate our time and resources to for both old and new players, except for new players.
I’ve been relatively quiet on CG and their issues but this new system is complete bull and releasing a good year or two too early.
My understanding was they'd 'address the point' until they were happy with the fix. It started off by them unwilling to go all in on fixing gear shortages. They stated and felt that gradual fixes until they were happy was the way to go. Adding fixes until they were happy with the balance. Rather than an all in on all mentioned fixes. Agreed, looking at the 'promised' fixes it did appear that's what they were going to do. However, I don't believe this was the clear plan.
I lived for years with stun guns and carbanti shortages and it's much better now. I'm not going to say I don't run short, but it clears quickly. Which it never did a year or so ago. I think newer players are much better of than what I was and what I am now with the shock prod shortages. Which for me is much much worse than I ever had with stun guns and carbantis.
This whole thread feels like somebody shouted 'Witch' and everybody else joining in without even knowing what a witch is.
Clear plan or not, what was clear is that they had multiple phases and said they would announce more information soon. They haven’t released anything else in over a year and I think it’s counterintuitive to expect that if they say 4 phases then what we should think is 0.5 phases. - Whatelse73Seasoned Veteran
"bap1234;c-2365964" wrote:
98% of posts here about players wanting free gear every millisecond and not datacron/ra. STAY CLASSY SWGOH MEATHEADS, CG DOESN'T OWE U A SINGLE GEAR.
Caps lock is still cruise control for cool I see. - fathertaylor2001New NoviceQuestion for the Q&A.
Do the treasure nodes use Conquest energy? - Whatelse73Seasoned VeteranCrumb answered a few questions on Hynesy's Friday night stream which is probably going to be beneficial to answer some questions.
"SparkyBurns;c-2365969" wrote:
"DirtyDozen66;c-2365616" wrote:
"SparkyBurns;c-2365609" wrote:
You're not going to believe this, but the people on the forums are being overwhelming negative about something
Maybe because CG constantly do negative things? Maybe because they are so insanely lucky they have the Star Wars IP attached and if this game didn’t have Star Wars attached it would have failed 5 years ago?
Every addition CG creates is purely to either continuously move progression goalposts or rinse money from people. It says a lot that most of the time on this app isn’t even playing the game, but doing mundane farming/progression crap. And they don’t change cause people like you defend their ****
Here's the thing, no matter what that company does, all of you guys are going to be nasty and hateful about it
If I hated this game as much as the people on the forums do I'd uninstall in a heartbeat
Really, so what is the positive about this?
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