Forum Discussion
- petersphiloSeasoned NewcomerI don’t even know why any of us even try in these forums..
It’s not like CG ever listen! - petersphiloSeasoned NewcomerBtw, my game’s crashing all the time again..
How about you fix that!! - So the road ahead was basically everything we already knew about, plus a ton of information about Datacrons. Goodbye to state of the gear-laxy then. What a joke that was. Maybe we can expect Datacrons to not be fully implemented next? Or perhaps a Revan Reborn event where we collect one half of his body, then the other and combine them in some freaky Frankenstein-style encounter.
Maybe next year they'll announce that omicron and datacron will be combined into their ultimate form...Unicron. - dogwelder79New TravelerThis would be a bit less bad if they hadn't cancelled the gear economy improvements.
- They need to address gearing issues like they promised. Datacrons seem to be a step backwards in regards to that because of the relic requirements. Not to mention the 4M requirement for Hard Conquest and now the Proving Ground!! This will create a further division between early/mid and late-game accounts. They seem to really hate the idea of teams punching up with minimal resources. Now they are gating punch-ups behind datacron. Swgoh used to be about not bloating your account, now it seems like you should make a mad dash to 4M while going super-tall.
My prediction is that datacron vs datacron matchups will not make much difference, however datacron vs no datacron is just another huge headache in PVP. I regret spending money on the game. - LukeDukem8New SpectatorIts crazy to think that there are many people who have been playing this game daily for nearly a decade. The sad part is the game has become overly complex with the kits, more monotonous, and overall LESS fun. How we are still unable to play any game mode with guildmates or friends is beyond me. (Raids is a minor exception, however I am taking away from their rewards the better I do (???).
The theorycrafting we all love so much, and what they are anchoring their latest feature on, has never been met with an opportunity to actually test out our theory. Unfortunately datacrons is no different and only makes the issue worse. Eventually we will all revert back to the means, which is apply something that is op to our gls, and they will continue to be the bottle neck in this game.
In the end, nothing has fundamentally changed. We only received another ecosystem (that no one asked for), that brings no further enjoyment to the game and only applies to pvp content (I wonder why that is....pit our money against each other which induces spending at ittle to no cost to them...pretty smart...eh).
Overall, the lack of ingenuity and innovation to find some other way to monetize, reduction in the grindiness, increase in bugs (which will only get worse over time), has killed this game.
I am not angry anymore, I used to be when I cared. But I find myself indifferent, which is quite possibly the worst outcome for CG. And I have a feeling I am not alone. - Mod economy improvements, mod qol improvements, gear 12 and under (phase 1 and 2 that were promised) economy changes, relic improvements (with the renewed focus and obvious admission that relic 5 is the bare minimum of interacting with your roster), major bug fixes, major matchmaking improvements in tw, major matchmaking improvements in gac, general qol improvements such as fleet load outs (the most egregious) and numerous others, an overview of where we're going in the near future ie next 3 months before the next road ahead, and real honest to goodness actual CONTENT. Guild content, ship content, personal content. For the love of all that is holy cg give us stuff to actually DO. That is fun.
Read this cg. Then read it again.
THIS. IS. A. GAME.
IT'S SUPPOSED TO BE FUN.
All these things are things that ought to have been in the road ahead. Things we actually need and want in this game. Creating a new way for you to make money that is self sustaining because you take away the thing which is bought is not what we want. Take the money you are making and actually give us what we want. Stop making a this into a chore and a job that actually we lose money on. And make a game.
That is your job isn't it? - publicrafterNew SpectatorDatacrons I guess are cool. But here’s a fun idea. What if there was a panel of players (top players, content creators, basic polls for the community as a whole, live open Q&A on twitch or YouTube) where you listen to everyday players who spend time playing this game outside of your testing team and staff to discuss better ways to improve this game. I feel like I have heard so many things from the community on what they would like to also see added or fixed to this game. Maybe with your good ideas and some other good ideas from the community, we might actually make an amazing game that feels like it cares for the community. Because right now, it doesn’t feel like it, and I wish CG cared as much as this community.
- Whatelse73Seasoned VeteranGL's should've been the last characters to get datacrons. As if they aren't powerful enough as it is? Yes, there are non-GL teams that can beat them, but this just makes them excessively dumb. (JMK gets a datacron? really? The meta team in the game needs a datacron to make it even more stupidly OP why?)
CG needs to give us an update on the many other problems players are bringing up. (Malevolence bug, gear-laxy phases that seem to be stalled, lack of ships, new content that's actually new content.)
Telling us what you're working on next is fine, but there are lots of issues that we haven't gotten an update on yet, which I feel like should be communicated sooner rather than later.
I think the best explanation of datacrons someone's said is they are temporary omicrons. - perfidius44Rising Newcomer
"Looooki;c-2366233" wrote:
Really, so what is the positive about this?
Shaking up the meta every month to make every GAC unique and avoid boredom.
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