"EA_Jesse;55089" wrote:
As many of you saw, CG_NotReallyAJedi made a couple of posts recently addressing some of the concerns with Mods. We should have more to discuss tomorrow, but know that the team is doing quite a bit of work on Mods to change them. I want to avoid giving any specifics since all of the changes we’re looking at are being tested still, but know that adjustments will be made to Mods.
The posts on mods thus far have mainly announced they will be getting more expensive and will no longer drop as frequently as they did before the update today. Both of which just add more concerns about Mods rather than address the concerns we already had.
Vague pseudo announcements such as this do nothing to reassure the player base, and in fact make me wonder if all the money and time I've already invested in mods will be reset by blanket unexplained changes like the one with tenacity/potency.
Rolling out broad stroke changes without explanation is a bad idea in any community climate, but was especially ill timed today. You ask for a lot of consideration from your player base in this post, and I can only say that what goes around, comes around.