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I guess i should be wording it more precisely since even advanced players cannot go to a conclusion when given specific information(gl rey, ben solo are somewhat intuitive for your thoughts to go to a place "maybe he is talking about specific scenario" but it seems not everyone has the ability to think about stuff on more than one "level"). Yea, looking at swgoh community overall i fully blame myself for not putting it there since we all know what kind of community this is. So that is on me, i agree after quick thought about it.
Still.
Creating abomination of the team that is suppose to highlight new character for old team by altering their stats to the moon is nowhere near logical solution. Lot of people may think "wow so strong team dude, they can beat anything" while in reality, after the dust will come off, we may see her being placed as "little bit stronger trench for jml" and it would be ridiciolus. Appereantly CG have no idea how to balance some stuff, a lot of different events or modes are proving it and somehow no one dares to talk about it. If winning some battle rely fully on rng then it is not challenge at any point of it. Everything is even more sad(and frightening at the same time) when you take into consideration fact that in first conquest from this conquest cycle that specific team was abnormally slow(jml was at half tm bar when my rey was at full and i had slower ray back then) and you could win battle without sweating even within first minute of it which leads to another fact that they changed strenght of that team to an absurd level. CG is taking L after L lately, this is amazing how bad you can be as game designers(and im not even talking about decisions in the "money" field) comparing to other companies. Sheesh, horrible job done in this conquest cycle, i hope guy/guys that is/are working on it do it voluntarily without payment cause otherwise it is even more sad.
AdhiMoiKo wrote:Lot of people may think "wow so strong team dude, they can beat anything" while in reality, after the dust will come off, we may see her being placed as "little bit stronger trench for jml" and it would be ridiciolus. Appereantly CG have no idea how to balance some stuff, a lot of different events or modes are proving it and somehow no one dares to talk about it.
Most people with a functioning cranium will realise it's not an accurate representation of the character, but they will see her in action rather than reading a kit and connecting every little interaction in their heads. Of course it's inflated stats - that's how they make things 'hard'. Otherwise it's just a scripted squad arena. Show, don't tell. Even if the show is exaggerated.
You also seem to be contradicting yourself a little. You have said your point was about feats and not completing the boss itself. Yet this comment, too, seems more geared towards the enemies themselves rather than feat acquisition, so I'm a little...not confused, exactly, but blindsided.
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