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9 years ago
Good point if everyone feels the game is losing value, everyone will suffer when the game gets shelved.
Create value for all, time could be the advantage for spending not superior character abilities that only a few other can compete.
*what about arena leaders in top 10 for (x) days get shifted to another arena board with all top players so all super speedies get to compete with one another.
Create value for all, time could be the advantage for spending not superior character abilities that only a few other can compete.
*what about arena leaders in top 10 for (x) days get shifted to another arena board with all top players so all super speedies get to compete with one another.
"Woodroward;1004249" wrote:"Nack_Alfaghn;1003468" wrote:"UltimateSeaDog;1003462" wrote:
Whales/krakens need to have advantage...
I agree, I'm not a big spender but I should get an advantage over those who don't spend and at the same time be at a disadvantage against those who spend more than me.
They don't release cosmetic things to buy to change how things look so anything bought should help get you ahead of those who spend less.
The current releases are hurting the light spenders. Whales keep on whaling and f2p are happy because they know they are not losing out by not buying anything.
Those who spend should have an advantage over those who don't, but the only advantage they should have should be one that equates to time. Spending money should save you time, but not get you things that other people can't get.
That's the only way to maintain the chance to compete for f2p players in a freemium game. If what is available for money isn't set in some sort of ratio of time to acquire vs money spent, then the game always ends up dying. I know, I've been playing freemium games for over 20 years.
And I am a whale/kraken in this game.
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