So if I understand correctly, the effect of mods on power is only dependent on dots and level. Even so, I can imagine that many players may not have the mods to put on every single character in their ...
So, the OP's question is: If I deploy someone, CUP for example, with 5• lv15 mods Then I go mods and remove those Mod pieces from CUP. ->What happens, do the deployment score decrease on CUP after I removed the Mods? -If not, Can I reapply those Mods to anyone else? E.g to JKG? If I can the I can get much more deployment Score doing like this:
Requirements: -1 set of 5• Lv15 mods (6pieces) -Random low level toons
-Apply the mod set to Character No.1 -Deploy only Character No.1 -Go to mod screen and remove mod set from Character No.1 -Apply mod set to Character No. 2 -Deploy Character No. 2 -Remove Mod set. -Apply to another Character to deploy And so on, you deploy all your toons one by one without needing to spend any extra credits for levelling up 5• Mods
This is originally not my invention, I just wrote it down simplified. This is only theory with many 'if's.
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