4 years ago
Mods Cap
We may not agree with a lot as a community but I would think most would agree to either increase the mod cap or outright remove it! Since it came out it hasn’t increased yet our characters increased a...
"TaTaKaS;c-2226979" wrote:"AndySCovell;c-2226958" wrote:Again, I am not saying the cap is fine, maybe it needs an increase, maybe not. All I am saying is if you reach the mod cap you are doing something wrong.
The thing is majority of my mods are 10+ and blue/purple with extras I want to hold waiting to get the materials to see if I get the lucky rolls.
Some folks are saying bad management but that’s far from the truth. I want as many 15-25+ mods as possible however at this time I have to start deleting 10+ mods that could have some
promise because of cap space.
A new system or way to sort that doesn’t increase cap when removing mods from toons would be great. Anything to where I don’t have to delete mods I was planning on upgrading so I can get a new mod I haven’t even sliced yet to see if it can be better...
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