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Blubcop
3 years agoSeasoned Newcomer
"LordHelmet10001;c-2333519" wrote:"Arctrooper;c-2333457" wrote:"Sewpot;c-2333453" wrote:
Grey mods are good. They have a better chance at becoming great more so then others.
Can you please explain this more? I never considered this because the grey mods don't get any secondary stats upgraded like higher tier mods when taking to 15. So, it would seem the higher tier mods that start with one or more "good" secondary stat that has a chance of being upgraded would have a greater chance of being great than a grey mod. Unless there is something that I am missing about grey mods. Honestly, I have ignored them, but maybe I shouldn't. Thanks.
It’s not that the mods themselves are better it’s that you will get more of ones that might possibly be good. It’s a balance between what might end up being a top mod/getting the mats you need to upgrade it to 5a and just running more mod challenges to get more mods.
The following is my mod upgrade rule of thumb. Exception being arrow mod which should just be speed primary. Although it is a good idea to also pick up an accuracy set of 5 arrow mods for feats(rarely used)
For everything else.
(This bit saves credits)
For 5e don’t upgrade to 15. Upgrade to 12 to see all stats. If one stat is (1)5 speed keep it. Sell the rest.
For 5d upgrade to 9 if one stat is (1)5 speed upgrade to 15. Sell the rest.
For 5c upgrade to 6 if one stat is (1)5 speed upgrade to 15. Sell the rest.
For 5b upgrade to 3 if one stat is (1)4 or (1)5 speed upgrade to 15. Sell the rest.
For 5a upgrade to 15. Keep these for lesser teams until you have large stock of ‘good’ mods.
For slice from 5e to 5d you want (1)5 speed. Sell the rest.
To slice 5d to 5c you want either (1)5, (2)10 or (2)11 speed. Sell the rest.
From 5c to 5b you want (2)10-11,(3)15-17 speed. Keep the rest until large stock then sell.
From 5b to 5a you want (2)10-11,(3)15-17,(4)19-23 speed. Keep the rest until you sold off extras from 5c.
For 5a to 6e you want (3)15-17,(4)19-23,(5)20-29 speed.
For 6e to 6d you want (3)16-18, (4)20-24,(5)25-30 speed.
For 6d to 6c you want (3)16-18,(4)20-24,(5)25-30 speed.
For 6c to 6b you want (4)20-24,(5)25-30 speed.
For 6b to 6a you want (4)20-24,(5)25-30 speed.
The purpose of this is to get as many (5)25+ speed mods as possible. Everything else is a placeholder until you do. Although chances are you will never get to the point of only using only god mods as you need 110 sets for GAC. Eventually though as you get more mods with high speed phase out the ones that didn’t rate upgrading to next tier.
Just remember this is all a balance of the credit you have to spend upgrading and the energy spent get mats to upgrade vs just grabbing more mods. Then using your limited tier 6 mod upgrade mats on ones that have best chance of becoming (5)25+ speed.
Yes that is probably the best tactic right now, but if there were no grey mods you'd just skip the first slicing step and don't waist ressources on slicing that doesn't result in a speed increase. For every lower tier that gets removed another step and by that work and resources are saved.
As far as I know the probabilities are the same for a gold and a grey mod to have high speed, only that you know it about the gold mod right away.
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