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MastersRising
9 years agoSeasoned Adventurer
So that reply was, what's the word, ridiculous maybe. No changes to the cantina energy or to compensate. Oh the 100% drop rate was a "mistake." I suspect the "mistake" of a 100% drop rate was nefarious in nature. Who has the time and resources to sit there and load up on the mods. Apparently they are out there. Within a couple of hours after it went live I had team with a fully modded Rey blow past me from out of nowhere. I didn't now what I was looking at then. The top arena teams have fully modded at tier 5 level 15 toons and I am facing the same in galactic war. Meanwhile, I have only had the time to complete the first two runs of the mod table and have received nothing but tier 1 mods. Now they are going to make it even more impossible by nerfing the drop rate to the extreme. What a laugh riot.
If you follow the precedent you set with the raid rewards, you are compelled to ban anyone that exploited the 100% drop rate on mods. Exploitation would be executing or simulation of the same battle more than once. This is especially true if the exploitation occurred after this was posted: https://forums.galaxy-of-heroes.starwars.ea.com/discussion/54447/mods-update-ii-whats-going-live-first#latest
If you follow the precedent you set with the raid rewards, you are compelled to ban anyone that exploited the 100% drop rate on mods. Exploitation would be executing or simulation of the same battle more than once. This is especially true if the exploitation occurred after this was posted: https://forums.galaxy-of-heroes.starwars.ea.com/discussion/54447/mods-update-ii-whats-going-live-first#latest
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