4 years ago
Mortar Stormtrooper Kit Idea
Here is the kit idea for the Mortar Stormtrooper.
Unit Name: Mortar Stormtrooper
Tags: Dark Side, Attacker (STR), Empire, Imperial Remnant, Imperial Troopers
Description: Imperial Trooper Attacker that decimates enemies with Taunting effects and Stealth.
Relic: Mortar Launcher
Basic: Mortar Blast (Omega):
Special: Devastating Mortars (Cooldown 3) (Omega):
Unique: Flush Out (Omega):
Unique: Artillery Weapons Expert (Omega):
Unit Name: Mortar Stormtrooper
Tags: Dark Side, Attacker (STR), Empire, Imperial Remnant, Imperial Troopers
Description: Imperial Trooper Attacker that decimates enemies with Taunting effects and Stealth.
Relic: Mortar Launcher
Basic: Mortar Blast (Omega):
Spoiler
Deal physical damage to target enemy and inflict 2 Damage Over Time for 2 turns.
Animation: Mortar Stormtrooper fires a mortar at target enemy.
Animation: Mortar Stormtrooper fires a mortar at target enemy.
Special: Devastating Mortars (Cooldown 3) (Omega):
Spoiler
Deal physical damage to all enemies and Expose them for 2 turns. If any enemies have Taunting effects, Foresight, or Stealth, they are dispelled, and those enemies take damage equal to 20% of their Max Health. Imperial Remnant allies gain Defense Penetration Up for 2 turns.
Animation: Mortar Stormtrooper fires multiple mortars at the enemy team.
Animation: Mortar Stormtrooper fires multiple mortars at the enemy team.
Unique: Flush Out (Omega):
Spoiler
Mortar Stormtrooper deals +50% more damage against enemies with Taunting effects (Taunt, Marked, Deathmark), and resets the cooldown of Devastating Mortars whenever he attacks an enemy with a Taunting effect. Whenever Mortar Stormtrooper attacks an enemy with Foresight, he dispels it, and Imperial Trooper allies gain 20% Turn Meter.
Unique: Artillery Weapons Expert (Omega):
Spoiler
Mortar Stormtrooper has +10% Potency for each Imperial Trooper ally, and recovers 5% Heath whenever he inflicts a Damage Over Time effect on an enemy. Whenever an Imperial Trooper ally uses a special ability, they inflict a Damage Over Time effect on the target for 2 turns.