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mr_mallor's avatar
mr_mallor
Seasoned Novice
5 months ago

NERF SLKR!

Am I the only one who believes SLKR needs to have his ultimate nerfed? No other GL can drop their ultimate back-to-back-to-back-to-back and essentially be completely invincible from the moment they first pop their ult, all while dishing out obscene amounts of ever-increasing damage.

I would love to see some sort of balance here, perhaps at least a two turn ult cooldown, or make SLKR susceptible to debuffs such as armor shred even during his ult, or a slower initial charge rate, or SLKR gains ult charge at half the rate after the first use... really anything to break up his infinite cycle of indefinitely being in his ult. IMO, he wasn't that great in the movies (see SLKR defeated by an entirely untrained Rey) and he certainly shouldn't be top dog in the game.

17 Replies

  • He's a Galactic Legend, he's supposed to be powered up.  CG said, "Galactic Legends are the top tier character."

    You should be complaining about the 3-star marquee character (Great Mothers) that can take out GL's.  CG keeps power creeping "new shinies" for the purposes of revenue.  GLs have way too many "off meta" counters at this point, even without the datacrons they make us rent for 4 months at a time.

  • MasterSeedy's avatar
    MasterSeedy
    Seasoned Ace
    5 months ago

    Hard agree. 

    Making a new team competitive with GLs through a special Datacron is just fine. 

    Making a new team overwhelmingly more powerful than the GLs is just a Scotch Bonnet pepper right to the eye. 

  • FragR8b00st3R's avatar
    FragR8b00st3R
    Seasoned Traveler
    5 months ago

    My only counter to SLKR's "survivability" is modding. So many people mod him to be fast and hit hard, but nobody mods him for slug fests. CD and def/health sets with health primaries do wonders for him and he can definitely last a while. The other option for others is to just choose your matchups better. Not everyone reads the kits, and then they complain when they get smoked 

  • mr_mallor's avatar
    mr_mallor
    Seasoned Novice
    5 months ago

    I agree with just about everything you've said. However, SLKR's survivability goes through the roof once he gets his ultimate off and, more often than not, he will be in his ultimate for all but the smallest of windows once he gets to it the first time.

    I think a small tweak here is what I would like to see. If the only thing that changed was a slight decrease in the rate of ultimate gain after the first use of it (even 10-20% slower) I would be happy. The fact that he can build towards his ultimate at all while actively in his ult stance seems silly to me. GL or not, that seems a bit much imo. But, again, even this slight adjustment could be the nudge that makes sense to me.

  • Kamelr3d's avatar
    Kamelr3d
    Seasoned Novice
    5 months ago

    Crit immunity stops SLKR in his tracks from chaining Ults. They actually nerfed LV because SLKR had no chance otherwise.

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