Forum Discussion
8 years ago
@MasterQuinanVos
I like your designs in general, but I think, Grevious should be rather a toon who is built on debuffing, rather than tm reduction.
With Assajj we already have a tm reduction sep, (If they apply her lead to separatists as well...)
My opinion he should have negative bonuses to enemy on his lead (e.g. neg. evasion chance, or neg. crit dmg, and so on)
And a zeta should be sth like If a debuff is resisted or expires on the enemy all seps (or a random one) gain tm.
For 'Defend the general' I would change
'If Grevious or Dookou(he also used ig100s as his bodyguards) is hit there is 50% chance to gain taunt for 1 turn.
I would also move the zeta here instead
'Also regain 20% protection'
Ps.
I also had a Pong Krell kit, but mine would synergize rather with clones.
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/119302/general-pong-krell-idea#latest
I like your designs in general, but I think, Grevious should be rather a toon who is built on debuffing, rather than tm reduction.
With Assajj we already have a tm reduction sep, (If they apply her lead to separatists as well...)
My opinion he should have negative bonuses to enemy on his lead (e.g. neg. evasion chance, or neg. crit dmg, and so on)
And a zeta should be sth like If a debuff is resisted or expires on the enemy all seps (or a random one) gain tm.
For 'Defend the general' I would change
'If Grevious or Dookou(he also used ig100s as his bodyguards) is hit there is 50% chance to gain taunt for 1 turn.
I would also move the zeta here instead
'Also regain 20% protection'
Ps.
I also had a Pong Krell kit, but mine would synergize rather with clones.
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/119302/general-pong-krell-idea#latest
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