7 years ago
New mod sets: defense!
So there was recently quite an active thread on what the changes mean for offensive mods. I have a question about defensive mods! The defense set gets quite a massive boost, from +5% to +25%. That ...
"Bulldog1205;c-1636210" wrote:"scuba;c-1636187" wrote:"VonZant;c-1636086" wrote:
On Vandor - He needs full health mods with health primaries and secondaries to shine. BUT - he gives a flat 20% damage reduction to his team. How does that work On say L3 with a 3 defense sets? Does it stack? Or come off of the top?
Also with a Crit reduction Arrow, L3 or any scoundrel tank will have 84% crit reduction and Zaalbar will be immune under Qira lead, so they become incredibly hard to kill with Vandor.
Also would love link to the offense thread. I missed it.
Vandor chewie gives a hidden 25% offense down debuff to opponents, doesn't count as a debuff and can't be resisted.
So works like offense down but is only 25% similar to traya lead for out of turn debuffs.
Hmm, that is interesting, and much weaker than it sounds against enemies with stacking offense, such as against Sion in P2 of the Sith Raid. That actually really ticks me off, because it’s terrible wording. They need to change the ability to say he decreases offense by 25%, not decreases damage by 25%. The current wording makes it sound like it is a completely separate debuff and applies on its own. When Sion has + 300% offense then an additive -25% offense is barely noticeable, while a -25% to overall damage would be much more significant.