Forum Discussion
7 years ago
I looked at the swgoh.gg mechanics and it looks like this really is a simple bug fix. There are 6 bounty hunter leaders that should function with a marker that is set at the start of the turn and expires at the end of the round (i.e. doesn't change mid turn): Aurra, Boba, Bossk, Dengar, Greedo, and IG-88. The other leaders should count toward the contract regardless of when a debuff / thermal detonator / damage occurs: Cad, Embo, Jango, and Zam. You can see my notes below.
Disclaimer: there very well could be (and probably is) a mistake or two in translation of the mechanics. Feel free to pick through and correct them.
Disclaimer: there very well could be (and probably is) a mistake or two in translation of the mechanics. Feel free to pick through and correct them.
Spoiler
Aurra: Use an ability while buffed 10 times
Marker: Apply Effect To Self who is Alive
Where an active effect has tagclearable_buff or has tagcountable_buff or has tagcountable_special_buff
Effect expires on:Round End
Boba: Defeat the first enemy that takes a turn in any encounter
Marker: To All from Enemy Side who are Alive
Where an active effect has tagcontractability_bobafett_enemy_marker
Effect expires on: Round End
Child effects are applied on: Death
Bossk: Deal damage to the weakest enemy 10 times
Marker: Apply Effect To Lowest Survivability from Enemy Side who is Alive
Effect expires on: Round End
Cad: Inflict 20 debuffs on enemies
Seems to apply incrementing markers up to cadbane_contract_marker_20 for each debuff; regardless of turn / round
Dengar: Damage the healthiest enemy 10 times
Marker: leaderability_dengar_highest_enemy_handler
Effect expires on:Round End
Embo: Damage an enemy without buffs 15 times
Seems to apply incrementing markers up to embo_contract_marker_15 each time an enemy is damaged and not in targeting_sets_exclude; regardless of turn / round
Greedo: Damage an enemy with less than 50% Turn Meter 10 times with a Basic Ability
Marker: For All from Enemy Side who are Alive Where Turn Meter % <= 50%
Effect expires on:Round End
IG-88: Score Critical Hits against debuffed enemies 10 times
Marker: Find All from Enemy Side who are Alive Where an active effect has tagcountable_debuff or has tagcountable_special_debuff
Effect expires on:Round End
Jango: Damage a debuffed enemy 20 times
Seems to increment a tracker called bounty_hunter_cooldown_tracking each time an enemy is damaged a Where an active effect has tagcountable_debuff or has tagcountable_special_debuff or doesn't have tagcontract_handler_jangofett_part2; regardless of turn / round
Zam: Inflict 20 bombs on enemies
Seems to increment a tracker called bounty_hunter_cooldown_tracking for each bomb_debuffxPersistent Effect Inflicted Instance; regardless of turn / round
Aurra: Use an ability while buffed 10 times
Marker: Apply Effect To Self who is Alive
Where an active effect has tagclearable_buff or has tagcountable_buff or has tagcountable_special_buff
Effect expires on:Round End
Boba: Defeat the first enemy that takes a turn in any encounter
Marker: To All from Enemy Side who are Alive
Where an active effect has tagcontractability_bobafett_enemy_marker
Effect expires on: Round End
Child effects are applied on: Death
Bossk: Deal damage to the weakest enemy 10 times
Marker: Apply Effect To Lowest Survivability from Enemy Side who is Alive
Effect expires on: Round End
Cad: Inflict 20 debuffs on enemies
Seems to apply incrementing markers up to cadbane_contract_marker_20 for each debuff; regardless of turn / round
Dengar: Damage the healthiest enemy 10 times
Marker: leaderability_dengar_highest_enemy_handler
Effect expires on:Round End
Embo: Damage an enemy without buffs 15 times
Seems to apply incrementing markers up to embo_contract_marker_15 each time an enemy is damaged and not in targeting_sets_exclude; regardless of turn / round
Greedo: Damage an enemy with less than 50% Turn Meter 10 times with a Basic Ability
Marker: For All from Enemy Side who are Alive Where Turn Meter % <= 50%
Effect expires on:Round End
IG-88: Score Critical Hits against debuffed enemies 10 times
Marker: Find All from Enemy Side who are Alive Where an active effect has tagcountable_debuff or has tagcountable_special_debuff
Effect expires on:Round End
Jango: Damage a debuffed enemy 20 times
Seems to increment a tracker called bounty_hunter_cooldown_tracking each time an enemy is damaged a Where an active effect has tagcountable_debuff or has tagcountable_special_debuff or doesn't have tagcontract_handler_jangofett_part2; regardless of turn / round
Zam: Inflict 20 bombs on enemies
Seems to increment a tracker called bounty_hunter_cooldown_tracking for each bomb_debuffxPersistent Effect Inflicted Instance; regardless of turn / round
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