I honestly tried to manual the first few attempts with one of my teams, but after retrying to get a better score just put it on auto, and what do you know, the AI did just as well. So from then on I just used auto and got scores to be more than happy with. The issue for me is that there's too many new mechanics involved, all dependent on toons and their modding. If there were only two or three ways to take out the enemies rather than four, and maybe scrap the jamming altogether, it would seem much more manageable for a game mode that's only going to be around for another 8/9 months (at most, Krayt only had 6 as featured raid). Learning the new kits for potentially 24 toons with four mechanics for taking out enemies on top of everything else in SWGOH is just too much of a stretch.