Forum Discussion
MasterSeedy
4 years agoSeasoned Ace
Okay, I still don't know how all this shakes out, but I had a thought.
What if after choosing LS p1 on day one we can choose DS p1 on day 2.
This way a guild could to three p1s on three consecutive days and then do three p2s on the next days and no guild member would ever have to field a team higher than r6.
I don't know that this is the way it works, but **IF** that's the way it works, I retract my criticism of accessibility. I want to play new content. I don't want to deploy and walk away. That's not game play. (As I've said many times, that's bookkeeping, which ain't fun.)
but let's imagine for a minute that you can do that. Then you're not fighting in any territory where the requirements are higher than r7.
Now, the **weird** thing is that if that was true, you could get max stars on this TB without ever going higher than a p2 world. That... doesn't seem right. Which is why I neglected the possibility during earlier criticisms.
But it occurred to me that this could still be correct so long as the special missions you reach in p3+ are dramatically more valuable than the special missions you can access in p1 & p2.
I don't THINK this is how it works, but if it is, then fine. Everybody who can play CRancor can play here. You get 6 days of content just like everyone else, but you still have to work on r9 to eventually reach the best rewards.
That said, if this is really the way things worked, they should have just released p1-3 for each side (light, dark & neutral) or maybe up to p4. Given "modularity" we would know that p5 and p6 would come eventually, but there would be no sticker shock.
Now, again, I don't think this is actually how it works, but CG is not known for their excellent communication (kudos for trying to get better, CG, and I noticed the question/response roundup on Sana, but your history is your history).
So who knows. Maybe things aren't as bad as we all fear.
They probably are, but maybe not.
What if after choosing LS p1 on day one we can choose DS p1 on day 2.
This way a guild could to three p1s on three consecutive days and then do three p2s on the next days and no guild member would ever have to field a team higher than r6.
I don't know that this is the way it works, but **IF** that's the way it works, I retract my criticism of accessibility. I want to play new content. I don't want to deploy and walk away. That's not game play. (As I've said many times, that's bookkeeping, which ain't fun.)
but let's imagine for a minute that you can do that. Then you're not fighting in any territory where the requirements are higher than r7.
Now, the **weird** thing is that if that was true, you could get max stars on this TB without ever going higher than a p2 world. That... doesn't seem right. Which is why I neglected the possibility during earlier criticisms.
But it occurred to me that this could still be correct so long as the special missions you reach in p3+ are dramatically more valuable than the special missions you can access in p1 & p2.
I don't THINK this is how it works, but if it is, then fine. Everybody who can play CRancor can play here. You get 6 days of content just like everyone else, but you still have to work on r9 to eventually reach the best rewards.
That said, if this is really the way things worked, they should have just released p1-3 for each side (light, dark & neutral) or maybe up to p4. Given "modularity" we would know that p5 and p6 would come eventually, but there would be no sticker shock.
Now, again, I don't think this is actually how it works, but CG is not known for their excellent communication (kudos for trying to get better, CG, and I noticed the question/response roundup on Sana, but your history is your history).
So who knows. Maybe things aren't as bad as we all fear.
They probably are, but maybe not.
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