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I would not put Jedi under Endurance.
It's already got some built in Clone synergy.
Meanwhile Negotiator is your Jedi/Y-Wing combo.
The 5 ships I mentioned above takes the current 5/4 split & makes it 7/7 with each Cap Ship having a Crewless + 6-Crewed.
As for a Pirate Cap Ship, CG really bit it when they brought out Executor IMO.
A Hondo/Saucer ship w/ BH & other Scoundrels would have been solid & we could have avoided having an out of scale SSD.
Now that said, if I was to work on some sort of ship going forward......
I'm guessing Ithano has a ship though I don't read the comics or wherever he's from.
The Skeleton Crew could be a ship.
You can easily enough add some TAGs to Carth & Lando to give them a proper home.
That's 4, but, I feel like I'm missing something.
Hmm, maybe give the Vet Smugglers that Freighter/Transport from TFA.
OR, bring in the Pirate snub fighters from Mandolorian.
For that matter, the MERC ships that Shin was in could add 2-3 more.
Point is, if you flex Pirate into Scoundrels/Smugglers/CargoShips/Mercs you could get 2 old ships & 5 new ones into a 7 ship fleet easy.
But, I still wouldn't want to see any of those before more SF to fill out existing fleets.
Schwartzring oh, I know.. those ideas were for Nego. I’m working on some Clone ideas for Endurance, which is where Marauder will be staying. Plus some stuff for 501st for the Resolute to have 7 ships…
Shaak Ti’s ETA-2 will have Clone synergy because, well.. yes. I’m trying not to add more than what they need, which is why I’m thinking of reworks for Clone Sergeant’s ARC-170 and Jedi Consular’s Starfighter.. if that makes sense.
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