Forum Discussion
800 Replies
Sort By
- No i think it can still have a paper zombie effect we just need to be creative on hiw to keep her dying. Her speed imcreaee can be beneficial to keeping taunt up but until the rework we wont know for sure.
- drest887 years agoRising Veteran
"Bloodynubberz;c-1653036" wrote:
Well it all sounds much more complicated than resetting everyones Zombie to zero and letting people rebuild her with current knowledge of thin or fat Zombie (and to be honest watch and see for a year is a rubbish excuse, more of a knee jerk reaction to something that didnt really warrent it).
Too complex for me to work out if the change is good or just another nerf, but after months gearing them for P3 only im not going to be a happy bunny if they are ruined, added Zetas to Assaj, Dakar and MT just for a P3 team not just Daka, especially as tonight after 3 previous attempts i finally managed to post a score i was happy with (3 million).
Time will tell i guess.
This is absolutely a nerf no questions about it "DarthJoeous;c-1653071" wrote:
Can you please add a visual indicator of endless hordes so we don’t get caught off guard?
Also, people have asked but I’d still haven’t seen an answer: is this live (when will it be live)?
This should bed a game changer vid for sure"CG_TopHat;c-1653016" wrote:
"DuneSeaFarmer;c-1653003" wrote:
Further proof SRT is the single biggest mistake made in the game. Which hero is next to be reworked or adjusted instead of placing the blame on poor planning and implementation. Don't raise the bridge, lower the river.
I'll go out on a limb here and say the decision to rework Zombie was fairly independent of the raid. We'd been thinking about how we would tackle Paper Zombie for awhile prior. Critolyte expedited that thinking some, but we had already been thinking about it for a bit.
You seem sincere, but you do realize you are reaffirming your supposition of taking too long. What happens next will tell the tale. If whales balk and stop spending this will be reversed at light speed. Basically Night Sisters will draw dust again. The long reaching damage this will cause is not worth it in my opinion. A nerf like was made to JTR and expose related heroes would have been a smarter idea, many have built their arena teams and use NS' s as a goto team, only to now go back to square one."Ace0187420;c-1653068" wrote:
So can they be revived more than twice just not by that mechanic?
Correct, other revives will still work. Only Zombie is prevented from reviving if she dies at -100% Speed from Endless Horde without having unlocked Undying Sacrifice.- drest887 years agoRising Veteran
"Mzee;c-1653039" wrote:
Far too complicated for me to begin to understand how zombie works based on that description. Will need to see her in action before getting some idea of it. Can't tell how this will affect nightsisters in the heroic sith raid yet so I will hold off judgement.
I’ll tell you how it works... your score is gonna go down... there you go explanation complete welcome to the nerf sisters - @CG_TopHat
Was it necessary to make it so complicated? Wouldn't it be better to have a clause like "If Nightsister Zombie has been revived more than (let's say) 2 times with this ability it doesn't trigger any abilities when she dies".
Or something along these lines?
This way you create the need to gear one more character(I had her at g8 and found her perfectly serviceable since she could take some damage) in the midst of panic farming/gearing all these marquees, plus saving for Chewbacca (and for some people about to unlock Traya that too). On top of that you made the Sith Raid even more complicated since most guild that beat it have come to a point where it just goes away, but now and especially with the reward structure being what it is(something you should have put as a priority over Zombie) you put more strain on officers to coordinate the NS teams since the P3 teams remain pretty much the same but P4 teams take a hit, so now you have to make sure not everyone plays NS in P3 to get the better score and then you're left with nothing for P4. And on top of that you add more strain in TW (Troopers may not be able to beat them now) so you have to explain an overcomplicated kit to all guildmates that are not constantly checking the forums/youtube etc to prevent stupid loses in TW or people failing miserably in P4.
Do you think all that added effort was really necessary? - Very shady deal CG. All you had to do was fix paper zombie. The kit changes do exactly that. Adding this "Nightsister Zombie can revive after being defeated at -100% Speed from Endless Horde. The first 2 times another Nightsister ally is defeated by an enemy attack, they are revived, recover 15% of Nightsister Zombie's Max Health and Nightsister Zombie is defeated" was not needed to accomplish that goal. This is clearly done to slow down p3 NS teams. We have ways to revive sisters as is by killing enemies with basic attack, or daka can do it. The Zombie fixes are actually really good and a super creative solution. Nerfing the p3 teams in the process was dirty!
- Iy4oy4s7 years agoSeasoned AceWhy not just reset everyone’s zombie and refund the gear and omega investsments and call it a day! This way, the game still functions as we have been used to for sooooooooo long and those that invested in zombie will have all that gear back. Win win. We can have one toon that doesn’t need to be geared up in this game without breaking it, I promise.
- I'm still confused by this.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.79,729 PostsLatest Activity: 3 hours ago
Recent Discussions
- 3 hours ago
- 3 hours ago
- 5 hours ago