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- Well done CG, great rework!
- Whew - this is going to be an ... interesting ... change.
I'm just going to have to wait and see how this works for myself, so I'll reserve judgement, but if this was all about Ventress getting too much of a boost from Zombie dying all the time it seems like the simplest solution would have been to cap the stacks Ventress got from her.
Anyway, time to dump those giant health mods on Zombie, I guess. "Gyuc;c-1653439" wrote:
"DarthJoeous;c-1652971" wrote:
"For those players that had invested in Zombie (Tanky or Fat Zombie) and invest in Undying Sacrifice, they may see some increased difficulty in setting up the perfect attempt in Phase 3, but should see their scores improve in Phase 4."
If this is true, I think this is fair.
Aham its oke and why we dont speak about Bastila??? Why she working well on 3 star?
Because stars have never been important for a utility character?- Can we have Asajj's Zetas back? :)
"Daemoe;c-1653485" wrote:
Can we have Asajj's Zetas back? :)
How about just give us all of the gear & everything. Including every single crystal, credit, & dollar used on NS. Roll them back to Marquee state & be done with it. They are no longer effective in STR & CG is making them a lesser presence in something that was built around them. If they give us that stiff back & let us decide what to do then I'm good. But doing this to a faction that they said to farm & then taking it away a year later after all of our effort is behavior that should not be tolerated or accepted. If they have that much of a problem, they need to fix that garbage raid! Not ruin everybody & make them start over.- Since you decided to kill Death Storm are we gonna get MT's zetas refunded?
"Silent_Storm117;c-1653390" wrote:
I think Troopers still are the best team to take down NS.
Troopers did excel against paper zombie teams because the fast death of an opponent powered up their turn meter and offence. So facing a stronger zombie team definitely sets them back.
No doubt against a stronger zombie, this swings things a little bit more in favour of NS. But I think Troopers will remain pretty viable... Plague is dealt with by a Shoretrooper heal, the biggest risk is probably an early Trooper death from the MT Spirit Blade zerg, but they have the tools to protect themselves from this on Offence.
Once they get that first enemy death in, it's very hard for NS to come back from."GambrinusKluk;c-1653493" wrote:
Since you decided to kill Death Storm are we gonna get MT's zetas refunded?
It's still viable.
They kill NS in p4.
So Ventress zeta leader in raid sith is useless.
Personally, I'm very disappointed with this "rework" (like the other Acolyte's "rework") cause I have geared(zetad/omega,ecc) certain characters to be able to use in certain aspects of the game,
aspects that made me enjoy playing this game.
And now I find myself with a useless team for what was its purpose.
But I know that there is nothing to do
I'll continue to play this game with less fun.- @CG_TopHat nerfing nightsisters AGAIN? Are you serious? Didn't you guys learn the last time you ****** up the nightsisters? Seriously, what's wrong with you guys?
"DuneSeaFarmer;c-1653102" wrote:
"Gimpyviper;c-1653094" wrote:
"SithGodSaint;c-1652994" wrote:
Man. This is really, really frustrating. I’ve been working on my NS for months to run in P3 of Sith Raid. I just put the three needed zetas on my characters yesterday and now I probably will not be able to run the P3 team. I’ve never complained on forums, but I am pretty upset.
That does suck but this rework has been coming for a long time now. And it's not like NS faction will suck they just won't be able to solo DN in P4 anymore.
Which is why it is happening. The main and only reason.
Yeah, right. Not because a state of a low gear zombie is unacceptable by game philosophy or anything. Just because the developers want to nerf nightsisters.
Look, man, you seem upset, but this change basically brought a new zombie which doesn't work as well as the last zombie. Zombie was an error, development wise, which was fixed. Nightsisters doing good in STR was not a problem, but their performance took a beating when the zombie error was fixed. There isn't really another way to fix zombie - anything less would have been a nerf both to STR and to the character as a whole, so they buffed the character as a whole while removing one of the exploits in STR.
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