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- Don’t like this new zombie. Tried hard to get p3 in the HSR working, and it’s even more annoying/hard to set up then before. Also when zombie gets to -100 speed in all areas of the game, she becomes useless. So even with the heavy investment of g12 she can still die enough times to become completely Usless. I’m sorry but no other character in the game becomes “useless” during the course of a battle.
I’m fine with paper zombie being gone but not with how a maxed out g12 zombie is.
Well done C.G you made a taunting tank unable to taunt with the crippling -100 speed. Le fail. - Da_Bauers7 years agoSeasoned AceThey are brutal on defence in arena. You essentially have to kill every Nightsister 3 times to end the Battle and hope Daka or Talzin don't pull off a revive, or it's 3+ kills.
Expecting to either get trounced every time I face them or plenty of timeouts because you can't kill 18 characters with 5 in only 5:00.
EDIT - Ok, so reviewed everything again. The wording in Undying Sacrifice sounds like it applies to all Nightsister allies, but is it just the FIRST two times ANY NS Ally dies? Or each one gets two revives? - MicroDeebz7 years agoRising Newcomer
"Vendi1983;c-1655516" wrote:
They are brutal on defence in arena. You essentially have to kill every Nightsister 3 times to end the Battle and hope Daka or Talzin don't pull off a revive, or it's 3+ kills.
Expecting to either get trounced every time I face them or plenty of timeouts because you can't kill 18 characters with 5 in only 5:00.
EDIT - Ok, so reviewed everything again. The wording in Undying Sacrifice sounds like it applies to all Nightsister allies, but is it just the FIRST two times ANY NS Ally dies? Or each one gets two revives?
You get two revives total, not two for each Nightsister ally. - Da_Bauers7 years agoSeasoned Ace
"DyloBin;c-1655560" wrote:
...
You get two revives total, not two for each Nightsister ally.
Thanks! Was a little concerning the first two times I faced them but that makes it way more sensible. - MicroDeebz7 years agoRising NewcomerI moved my Nightsisters to replace my Sith/Empire team in arena. So far I'm very pleased with the results. Currently destroying teams above me that two days ago I would have avoided. And I didn't drop a single place overnight, which hasn't happened in ages. Overall, feels pretty great.
- CG/EA made something worse when they set out to "fix" something?
Wow. That's new... - YKMisfit7 years agoSeasoned AceI don't really have a problem with the change itself. The timing of it being the same as a new legendary event really stings though. Not only because everyone is panic farming/gearing for a brand new event, but because nobody had any way of knowing how much they needed to improve the toon just to make it usable only to find out they have a whopping day and a half to bridge the gap from G__ to G10.
- crazyhynter7 years agoSeasoned Ace
"Nikoms565;c-1655588" wrote:
CG/EA made something worse when they set out to "fix" something?
Wow. That's new...
What a shocker :smiley:
Also, another "st up i d" question. Do you test your own mechanics before you apply them to the live game?
Don't bother answering, we all know the answer. Do you realize that after 2 revives of NS allies, once zombie gets to -2 stacks, that's it. She is completely useless. She'll just sit there at 100% TM and do absolutely nothing. What sort of ridiculous joke is that? - MicroDeebz7 years agoRising Newcomer
"Crazylazyguy;c-1655704" wrote:
"Nikoms565;c-1655588" wrote:
CG/EA made something worse when they set out to "fix" something?
Wow. That's new...
What a shocker :smiley:
Also, another "st up i d" question. Do you test your own mechanics before you apply them to the live game?
Don't bother answering, we all know the answer. Do you realize that after 2 revives of NS allies, once zombie gets to -2 stacks, that's it. She is completely useless. She'll just sit there at 100% TM and do absolutely nothing. What sort of ridiculous joke is that?
What's that you say? After successfully reviving two other characters on the team, automatically, and then soaking up enough damage to die twice (or more depending on the order of all these deaths) while taunting the character is then useless?
Almost as if most other characters in the game become useless after one death because they don't revive at all. - MicroDeebz7 years agoRising Newcomer
"Ravens1113;c-1655718" wrote:
"DyloBin;c-1655715" wrote:
"Crazylazyguy;c-1655704" wrote:
"Nikoms565;c-1655588" wrote:
CG/EA made something worse when they set out to "fix" something?
Wow. That's new...
What a shocker :smiley:
Also, another "st up i d" question. Do you test your own mechanics before you apply them to the live game?
Don't bother answering, we all know the answer. Do you realize that after 2 revives of NS allies, once zombie gets to -2 stacks, that's it. She is completely useless. She'll just sit there at 100% TM and do absolutely nothing. What sort of ridiculous joke is that?
What's that you say? After successfully reviving two other characters on the team, automatically, and then soaking up enough damage to die twice (or more depending on the order of all these deaths) while taunting the character is then useless?
Almost as if most other characters in the game become useless after one death because they don't revive at all.
Except part of her original kit allowed unlimited revivals. Dontcha know??
I'm aware. I just see more potential in the kit as a whole now. And it is important to note, especially when dealing with AI opponents, that even a -100% speed Zombie is a viable target to choose. There's still a great chance that while not taunting she continues to just soak up hits and reviving infinitely.
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