Forum Discussion
800 Replies
Sort By
- agree. awful change. completely wrecks ns
- Awful, simply awful. Completely wrecks both P3 and P4 HSTR. Another example of how your precious raid is like a giant wet blanket on this game.
- this helps P4 guys...the extra heal is big. PVP they can beat Traya leads now. This change makes NS a very strong team all around. P3 seems to be where they took a hit a bit.
- The entire Night Sister clan needs a NERF. AGAIN AND AGAIN. It is ridiculous how strong they are!!! Literally, every single time I see them, I avoid them at all cost. That includes a clan that is 10 levels below me. My teams are strong, but they can't stand up to a squad that has almost endless turn meter with a zombie. If I could give EA the middle finger for making this group, I would. NERF THEM and even it up more. #Cheatteams
- Can we nerf EA for ruining the spirit of the game?
- G9 zombie and down ns are so easy to beat in arena now...as if they didn't zoom back down the ranks enough already. It's almost like they knew nothing about ns when they nerfed. What a freaking mess. G10 basic "endless horde" makes them the most shunned crew in the game. Absolutely disgusting. CG must have really hated ns
- Sorry for my english it’s a french keyboard.
I really don’t appreciate the NS changes.
I invested on this team bécasse I found it was funny.
I play since 3 years, I don’t play siths because I don’t like them.
I think you could limit the zombie action in Sith raid without changing it.
I don’t like where the rules changes. It was my best team, my arena team. It taked a Long Time to have it. Now this team is awful with acolyte changes.
It was not impossible to beat NS in arena everybody plats Sith team and not NS.
Sorry but I think I don’t understand and accepte the changes and acteur 3 years of play of this game I think I will chancel it. - The -100% speed for zombie was just a terrible way to nerf the nightsisters for the sith raid. No one uses them in arena. If ea really wanted people to gear zombie all they had to do was put zombies respawn behind the g10 wall. No need for the speed up speed down nonsense, unless the goal was a sith raid nerf. Which we all know it was.
- The change is great. Thanks. I'm not certain why assaj leads arent happy. Ive had z lead Talzin and I think new zombie is much more useful under assaj. I wonder if the two revive mechanic provided by zombie could be tweaked or controlled somehow. I run NS in P2 Haat under Talzin lead with a mediocre initiate, let initiate die and ramp up assaj. With new zombie that mechanic doesn't work anymore. Maybe a tweak could be once two toons die they both revive and then zombie revives are over.
- @Jenari_DwInZz_ That’s because they let the top guilds take advantage of that, then they fix it before the average guilds can get to use it to unlock Traya and 7* her!
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.79,941 PostsLatest Activity: 2 hours ago
Recent Discussions
- 2 hours ago
- 2 hours ago
- 3 hours ago