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- So in summary
1. Minor Heal on special
2. When Zombie takes a hit and lives, at the start of her next turn, she gains 50% speed stacking up to 2 stacks.
3. When Zombie dies she revives with -50% Speed up to 2 Stacks
4. Abilities 2 and 3 Cancel out.
5. Zombies Pre-G10 cant revive with -100% Speed
6. Post G10 Zombie stops 5.
7. The first two times that a NS ally other than zombie dies, they revive and zombie dies. Zombie is revived, without speed bonuses or reductions. - I’m confused by the freakouts in regards to MT p3. Unless I’m missing something, it seems like it should make this strategy better, not worse. Are people freaking out just cuz that’s the usual thing to do?
"Ploosh;c-1653165" wrote:
I’m confused by the freakouts in regards to MT p3. Unless I’m missing something, it seems like it should make this strategy better, not worse. Are people freaking out just cuz that’s the usual thing to do?
It makes it worse, even at g10.- So both raid teams are now worse? Great change CG! ?
"Ploosh;c-1653165" wrote:
I’m confused by the freakouts in regards to MT p3. Unless I’m missing something, it seems like it should make this strategy better, not worse. Are people freaking out just cuz that’s the usual thing to do?
You need to kill off initiate and MT ASAP in P3.
Now, when you do get them killed, Zombie will be the sacrificial lamb and die instead, so you need to work double the amount of Traya turns to get the P3 MT train rolling with basics reviving the dead NS...
So, on face value, it feels like a straight nerf hammer to the P3 setup.
It might still do well in P4 under AV, what with that extra heal and all."CommanderRacheon;c-1653166" wrote:
I actually really like this. Now all you need to do is one shot the Zombie twice and it is shut down.
unless its at g10.- tward9307 years agoNew Spectator
"JiggyMoose;c-1653158" wrote:
"Monel;c-1653100" wrote:
"Chewy88;c-1653083" wrote:
"DyloBin;c-1653043" wrote:
I'm a fan. And thank you the Old Daka refund along with this rework. I'm excited to continue using Zombie at a higher gear level with my Nightsisters and appreciate that you kept the theme of the faction intact with this change.
For those that are complaining, time for you to hit the drawing board and create new strategies for conquering the STR/HSTR. Changes happen, and you're allowed to not like them. But this just forces you to shoot for higher levels of play than you currently had. Which is sort of the point of a game like this.
So it doesn’t affect you so screw everyone else? That’s selfish as hell. Nerfs are not good for the community.
You haven't even tried it yet, stop calling it a nerf before you try. Also, I know several people that geared her up a lot so they are in better shape now. Anything CG was going to do was going to upset someone. Sorry you are the one upset, but it's time we figure something else out. A better geared character should perform better than an under geared character plain and simple.
Is there any reason we should trust/have faith this will go well? Every update or tweak that is made colossally breaks things. I’ve run out of ability to think anything they “fix” will actually get fixed
Look I will admit they have made some mistakes, and made a big one or two as well. But you "every update or tweak...colossally breaks things" is a tad much. You expect them to be honest and you throw out that sentence? Come on man... put things into perspective. All characters should be at their best when maxed out, there should not be 1 exception to this. Also, let the game be played before you call things a sucess or failure. Certain aspects of this sound good and certain aspects sound bad. Let's see what happens.
I agree that without the constant revive asaj is a bit disadvantaged. But... kind of a stupid mechanic to begin with, which was CGs fault. I used it to my advantage for a long time, I am glad that is was removed. I like that Zombie will heal, gives more durability to NS. "CommanderRacheon;c-1653166" wrote:
I actually really like this. Now all you need to do is one shot the Zombie twice and it is shut down.
Actually nope. Because when you kill another Nightsister Zombie is back in the game. So to take Zombie out you have to kill 2 other Nightsisters then 1 shot the Zombie twice.- At least they didn't try to claim we wouldn't see any noticable difference this time.
"Monel;c-1653171" wrote:
"JiggyMoose;c-1653158" wrote:
"Monel;c-1653100" wrote:
"Chewy88;c-1653083" wrote:
"DyloBin;c-1653043" wrote:
I'm a fan. And thank you the Old Daka refund along with this rework. I'm excited to continue using Zombie at a higher gear level with my Nightsisters and appreciate that you kept the theme of the faction intact with this change.
For those that are complaining, time for you to hit the drawing board and create new strategies for conquering the STR/HSTR. Changes happen, and you're allowed to not like them. But this just forces you to shoot for higher levels of play than you currently had. Which is sort of the point of a game like this.
So it doesn’t affect you so screw everyone else? That’s selfish as hell. Nerfs are not good for the community.
You haven't even tried it yet, stop calling it a nerf before you try. Also, I know several people that geared her up a lot so they are in better shape now. Anything CG was going to do was going to upset someone. Sorry you are the one upset, but it's time we figure something else out. A better geared character should perform better than an under geared character plain and simple.
Is there any reason we should trust/have faith this will go well? Every update or tweak that is made colossally breaks things. I’ve run out of ability to think anything they “fix” will actually get fixed
Look I will admit they have made some mistakes, and made a big one or two as well. But you "every update or tweak...colossally breaks things" is a tad much. You expect them to be honest and you throw out that sentence? Come on man... put things into perspective. All characters should be at their best when maxed out, there should not be 1 exception to this. Also, let the game be played before you call things a sucess or failure. Certain aspects of this sound good and certain aspects sound bad. Let's see what happens.
I agree that without the constant revive asaj is a bit disadvantaged. But... kind of a **** mechanic to begin with, which was CGs fault. I used it to my advantage for a long time, I am glad that is was removed. I like that Zombie will heal, gives more durability to NS.
We just have very different POVs then, I have zero faith that this mega nerf will go well, and I want my Asajj zeta back because i literally put it on her to use with zombie in the STR. I’m just thanking god my guild finished a STR run today before this awful change ruins the NS faction
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