Forum Discussion
6 years ago
Look I have already complained about the match making. My GP is big because I was super efficient at farming and prioritized getting everyone above 6000 GP so that I could use them in in Galactic War. I have tons of characters just short of gear 12 (Raid gear bottle neck) and I realy do not enjoy being matched against players who can field half the defensive crews at gear 13.... I have 6 gear 13 characters....been playing 1 year.
How in the world am I not only getting put up against a higher average level/gear level of used defensive characters..... but he the front two areas he has 6 teams....I was only allowed to place 4! 12 teams on 8? WHAT IN THE WORLD? FIX THIS! Sure I know I get to use all my characters to attack. Not even a funny joke if those characters can't get past the protection of the much higher level defensive teams....and now your giving the other side MORE defensive teams also? Give us unlimited defensive teams and cap the number of attackers! Then I'll win every time because the other side will run out of viable attackers long before I do. This is just as fair to me as the current set up. You can't call the GP matchmaking fair when a few top teir teams are allowed to bottleneck out everything. GP does not then matter...only having the top tier gear and level does.
So give us a match with unlimited defenders and one area to defend....and you can keep using GP for match making. Your play testing should confirm this....players that have limited time to get raid gear will get slaughtered by those who have more....even if GP is the same....we just have more low level teams.
How in the world am I not only getting put up against a higher average level/gear level of used defensive characters..... but he the front two areas he has 6 teams....I was only allowed to place 4! 12 teams on 8? WHAT IN THE WORLD? FIX THIS! Sure I know I get to use all my characters to attack. Not even a funny joke if those characters can't get past the protection of the much higher level defensive teams....and now your giving the other side MORE defensive teams also? Give us unlimited defensive teams and cap the number of attackers! Then I'll win every time because the other side will run out of viable attackers long before I do. This is just as fair to me as the current set up. You can't call the GP matchmaking fair when a few top teir teams are allowed to bottleneck out everything. GP does not then matter...only having the top tier gear and level does.
So give us a match with unlimited defenders and one area to defend....and you can keep using GP for match making. Your play testing should confirm this....players that have limited time to get raid gear will get slaughtered by those who have more....even if GP is the same....we just have more low level teams.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.77,400 PostsLatest Activity: 13 minutes ago
Related Posts
Recent Discussions
- 13 minutes ago
- 53 minutes ago
- 58 minutes ago
- 4 hours ago
- 10 hours ago