Hi guys, in the latest update thread, there is a bugfix mentioned: Fixed an issue that allowed Nightsister's (excluding Zombie) to be Revived by Mother Talzin’s “The Great Mother” if they wer...
"3pourr2;c-1608223" wrote: Really??? Are you sure?
Obviously @CptCheez should be sure. As you marked it, SB_Crumb was making a comparison to raids (using it as analogy). So it would make absolutely no sense if he was talking about raids in the first place.
So why did crumb use a picture of the raid description,not mention Dt at all and say in raids?
I will give it one last try :)
"CG_SBCrumb;c-1607910" wrote: Hi folks, I've got an update: Deathmark's ability description is a bit incomplete compared to how it was described originally in raids. We need to update the ability description to show it prevents revives as seen below. The patch fixed the Nightsisters (besides Zombie) being able to revive even if deathmarked.
Meaning:
Deathmarks ability description on Death Trooper > Terminate is wrong
SBCrumb clearly states, that deathmark already does (CG/developer opinion) and should prevent revives
The description will be fixed to be consistent with the definition of deathmark in raids
At least that is the official statement.
My personal opinion differs indeed. Seems not only a description bug. They are most likely interfering with existing game mechanics. My reasoning: Just saying deathmark prevents the revive instead of terminate/kill does not work. Deathmark only applies if there is at least one defeated enemy. So if you terminate the first enemy, no deathmark would be applied before him dying. Should the enemy be able to revive? Most likely not! Thus it cannot be an either-or decision between deathmark and termination being responsible for revival prevention. It would be both. It seems not to be working that way consistently ingame..
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