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9 years ago
"Treadhead2017;1014041" wrote:"Nikoms565;1013933" wrote:"Plokoon187;1013921" wrote:"Obi1_son;1013895" wrote:"harryheckDAX;1013706" wrote:"Gaintrain;1013285" wrote:
Wasted 100 Crystals for nothing, thanks CG!!! :)
So the energy you bought can't be used? 120 cantina energy will still yield shards. Will it not?
Some of you should really start taking responsibility for your own **** actions.
Why are people attacking other players instead of the culprit of the misinformation. Stand together as a community and expect a better product /customer service.
Agree completely. This is on EA/CG's shoulders.
Don't blame others who were following misleading info. I personally haven't spent cantina energy betond completing dailies to save up a ton for this. I am ready for double drops when it arrives. I am waiting for Vizzini. Yes its my choice, but the info was horrible.
The information wasn't "misleading" - they intended to do the event and the double drops. There was a glitch/bug. People were having all kinds of problems - so they withdrew the event until they could fix it. It's a simple mistake . People wanting to either rake CG/EA over the coals or start blaming anyone else or demanding...well, pretty much anything - are being short sighted and unfair. We've all made mistakes - the devs are going to try attempt to fix it ASAP - which was stated just a few hours ago (by EA Jesse in this thread).
Well, I partly agree. I don't blame them for the event not working. But that was separate from the drop rates, and the announcement plainly said they would start with the event. They should never have announced the drop rates without turning them on. That's the only thing I find them genuinely guilty of this time out.
As I said above (and I don't know this to be true) - the two could have been tied to a single update. When they realized the event didn't work correctly, they could have simply rolled back to the previous version and will either fix the event or possibly roll out the double drop portion today.
Keep in mind the update went live (and then was quickly pulled) at about midnight the developers time.
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