"Antario;c-2359265" wrote:
Similar to GAC MM, simply gating conquest difficulty levels based on GP is not enough. To reduce frustration, maybe the checks shall include roster depth. E.g. Hard node conquest only accessible for people, who have at least unlocked two GLs.
I'm sure there will be other complaints about that approach. But at least people won't be surprised to find out their 5m GP roster cant make a dent in hard conquest.
I've gotten every red crate on my alt with 1 GL, first few with none. GP gate is plenty. A roster with a bunch of different factions and squads does fine.