Player Touch Up Suggestions- T3-M4!
I feel its time that T3-M4 gets some love and to help Droids out in the game. Droids are lacking. I guess CG is scared to make droids great, cause of how they were used in the beginning and when Grievous was reworked. I could be wrong. But here is my suggestions to have T3 work with Droids as well as Old Republic since they are now better thanks to Satele and the Mission TW Omicrion. The changes are made in Red.
Disable:
Deal Special damage to target enemy with a 85% chance to inflict Ability Block for 1 turn and Target Lock for 2 turns. If the enemy has Target Lock, the Ability Block can't be Resisted.
Repair Kit:
Dispel all debuffs from T3-M4 and target ally. If that ally was a Droid, both T3-M4 and that ally recover 50% Health, 50% Protection, and gain Critical Hit Immunity and Offense Up for 2 turns. If the ally was Old Republic, Both T3-M4 and the ally recover 25% Health, 25% Protection and gain Health Steal up and Offense Up for 2 turns.
Carbonite Projector:
Dispel all buffs on all enemies and deal Special damage to them. Inflict Critical Chance Down, Defense Down, and Offense Down for 2 turns, then remove 30% Turn Meter from all enemies. Target Locked enemies can't resist these debuffs and these debuffs can't be dispelled.
Combat Logic Upgrade:
T3-M4 has +25 Speed and +25% Max Health and +25% Max Protection. At the Start of the battle, if HK-47 is an ally he gains Old Republic tag until the end of battle if all other allies aside from HK-47 are Old Republic.
Droid allies gain 8% Accuracy, 8% Critical Avoidance, 8% Tenacity, 8% Potency and 8% Critical Hit Chance (stacking) each time T3-M4 uses an ability. Also, Droid allies have +8% Critical Damage for each debuff on the enemy team. Old Republic allies gain half these Bonuses.
Master Gearhead:
T3-M4 has +125% Defense Penetration, and Droid allies gain 100% of T3-M4's Defense Penetration. Additionally, each time T3-M4 starts his turn, he has a 85% chance to inflict Target Lock for 2 turns on a random enemy who does not already have it. This Target Lock can't be evaded.
While in Territory Wars: At the start of the encounter, T3-M4 gains Stealth for 2 turns, and Droid allies gain 15 Armor Penetration and 30% Max Health. Droid allies have +20% Defense for each Target Locked enemy, +20% Defense while debuffed, and +20% Defense while buffed. At the start of T3-M4's turn, inflict Target Lock for 2 turns on a random enemy who does not already have it, which can't be evaded. Then, all allies recover 5% Health and Protection for each Target Locked enemy. If all allies are Old Republic, these bonuses apply. In addition they apply to enemies with Marked in addition to Target Lock. If Jedi Knight Revan or Satele Shan are in the leadership all Old Republic allies gain +15% Max Protection and doubled for Old Republic Droids.