Forum Discussion
9 years ago
+1
I understand the rush to get Pri1 features in. I understand that deeper code base can complicate issues/fixes when players (from 24 different time zones) contribute is tricky. I understand a lot of these things pressuring the Capital Games Devs. Doing an incredible job, overall.
I also understand that not prioritizing the enjoyment and CONTROL for your user-base to affect how they interact with the game is kinda bad. Your user base is mostly pedantic, number geeks (guilty as charged, here...)
Is it higher Pri that this lack of control is also in one of the biggest influencers in your player retention?
1) Bringing back Weekly Totals would be okay.
2) Adding a Lifetime Total/Lifetime weeks would be a band-aid to longer term solutions
3) Adding a would be closer to a long term solution.
Great game. Keep it up.
Try to remember how important UX is to consumers, though...
I understand the rush to get Pri1 features in. I understand that deeper code base can complicate issues/fixes when players (from 24 different time zones) contribute is tricky. I understand a lot of these things pressuring the Capital Games Devs. Doing an incredible job, overall.
I also understand that not prioritizing the enjoyment and CONTROL for your user-base to affect how they interact with the game is kinda bad. Your user base is mostly pedantic, number geeks (guilty as charged, here...)
Is it higher Pri that this lack of control is also in one of the biggest influencers in your player retention?
1) Bringing back Weekly Totals would be okay.
2) Adding a Lifetime Total/Lifetime weeks would be a band-aid to longer term solutions
3) Adding a would be closer to a long term solution.
Great game. Keep it up.
Try to remember how important UX is to consumers, though...
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