I understand their model, but would it kill anybody to do double drop on the pve tables once a week or something. Also, we really need something to do with the excess we have. I'd really like something where we can trade purples in to build another purple, even if the drop rate is bad; however, I'll take a simple system where we can trade excess in for credits like we could when I first started playing. It will introduce more strategy in the game by making you think about which pieces to trade in