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rossfisher89's avatar
6 years ago

Please fix hux, properly this time!

Enemy teams shouldn’t be able to gain TM if my hux has advantage in a full FO team.
Yet I’m facing other SLKR line ups with hux and malak, and their still gaining bonus Tm (like when hux gives 100% Tm to slkr)
Please fix this CG, hux has spent more time broken than he has working properly since you released him over 6 months ago.

25 Replies

  • "Rosstheboss89;c-2130658" wrote:
    Kyno but he does lose health and protection so you are wrong, yet again


    Then you should report that as a bug. I dont believe I have seen this, and other have posted they are not seeing this.

    Can you post screen shots or a video?

    Are you sure he is losing health/protection from hux?

    I appreciate you wanting to tell me I'm wrong, and I did mis interpret what you were saying makes sense, but, can you help us see what you are seeing, because others are not.
  • It’s not something you’ll notice by passing the TM from hux to kylo once. It stacks so you notice it in raids and TB mostly. I only run kylo with hux, no other TM gain for kylo. Yet by p4 TB or in sith raid he is significantly weaker than at the start.

    Point I’m making is if it’s a bonus turn and can work against opposing hux then that’s fine if that’s how it’s designed but then it shouldn’t be crippling kylo if it’s not bonus TM.
  • As stated before, bonus turn meter can be prevented. Say phasmas first special gives the whole team 50% turn meter, you can see that blue bar move.
    The bonus turn from hux gives the unit you passed it to an immediate turn. If 3 other characters are on 100% turn meter, and hux passed it over to kr, kr will get the next turn, no matter what.

    Same for turn meter swap. It isn’t gaining or loosing turn meter, it is just swapping it.

    In regards to SLKR loosing max health and protection though, not noticed it. Sure it isn’t FOO giving turn meter, if you are using him. Or that there isn’t someone else giving turn meter?
  • "Rosstheboss89;c-2130875" wrote:
    It’s not something you’ll notice by passing the TM from hux to kylo once. It stacks so you notice it in raids and TB mostly. I only run kylo with hux, no other TM gain for kylo. Yet by p4 TB or in sith raid he is significantly weaker than at the start.

    Point I’m making is if it’s a bonus turn and can work against opposing hux then that’s fine if that’s how it’s designed but then it shouldn’t be crippling kylo if it’s not bonus TM.


    "jkray622;c-2130253" wrote:
    I've never seen hux bonus turn impact Kylo H/P, even long term in sith raid.

    Why do you think it's impacting him?


  • GladOS-013's avatar
    GladOS-013
    Hero (Retired)
    6 years ago
    "Rosstheboss89;c-2130875" wrote:
    It’s not something you’ll notice by passing the TM from hux to kylo once. It stacks so you notice it in raids and TB mostly. I only run kylo with hux, no other TM gain for kylo. Yet by p4 TB or in sith raid he is significantly weaker than at the start.

    Point I’m making is if it’s a bonus turn and can work against opposing hux then that’s fine if that’s how it’s designed but then it shouldn’t be crippling kylo if it’s not bonus TM.


    I put forth the assertion that you are missing something. I tested Hux turn swap (Devious Scheme), and used the tried-and-true Talia Water of Life skill to check SLKR health pool, since WoL heals 50% health.

    You’ll note that in both tests (with and without devious scheme), SLKR has exactly the same value heal, meaning his health is exactly the same. Measuring it like this CAN be seen after one Devious Scheme, because it is quantitative, and doesn’t rely on organoleptic approximation of the spacing of lines in the health bar.

    So....can we agree that Hux is working properly?

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